userTony Fergusoncancel

4,691 Commits over 976 Days - 0.20cph!

9 Months Ago
Fixed sniper scope zoom
9 Months Ago
Fix origin of damage again
9 Months Ago
Adjust anarchist silhouette
9 Months Ago
PlayerOutfitter NRE fix
9 Months Ago
Reduce walk gear db
9 Months Ago
Disallow aiming between sprint, grounded change
9 Months Ago
Clean up weapon-created particles and decals between rounds
9 Months Ago
Headshot sounds play locally if you're the attacker or the victim
9 Months Ago
Ceil applied damage
9 Months Ago
Remove IShotListener, replace with game event Remove IArmorListener, replace with game event
9 Months Ago
Get rid of cancel queue when starting a reload Network fall sound correctly
9 Months Ago
Can cancel single-loader reloads if you try to shoot
9 Months Ago
Adjust M4 irons
9 Months Ago
Add FOV offset when aiming
9 Months Ago
Ensure we don't lose the hitmarker when turning the crosshair off
9 Months Ago
Fixed w_usp referencing the viewmodel instead, my bad
9 Months Ago
Add surface mats
9 Months Ago
Add shooting range to fps test scene
9 Months Ago
Give MP5 a predictable recoil pattern
9 Months Ago
Push headshot sound asset
9 Months Ago
Restructure eye height calc
9 Months Ago
Increase viewmodel lerp speed
9 Months Ago
Add Ping to ScoreboardRow BuildHash
9 Months Ago
Sprinting dampens side movement a lot
9 Months Ago
ViewPunch changes
9 Months Ago
Categorize and name all the weapon components
9 Months Ago
Remove unused log If !IsMultiplayer, create the player - useful for if steam is down for maintenance, or you just want to do singleplayer :thumbsup: Added a bunch of stuff to apply viewpunch/screenshake to weapons when they shoot
9 Months Ago
Weapon components can apply offsets to the viewmodel, add manual offset Temporary code ironsights for all the other guns
9 Months Ago
Expose more spread properties to be customized Don't display editor lobbies in lobby list by default unless you're in the Editor yourself
9 Months Ago
Added land sound for jumps, separate sprint footstep sounds
9 Months Ago
Reduce spread when aiming Reduce movement speed while aiming Fixed buy sound not playing 2d
9 Months Ago
Add facepunch.libevents library Use libevents for damage / kill events Update module url Post-merge fix
9 Months Ago
Update module url
9 Months Ago
Expose spread scale, lower it by more than half
9 Months Ago
Don't allow sprinting unless you're moving
9 Months Ago
Add basic sprinting implementation
9 Months Ago
Added ADS
9 Months Ago
Added damage overlay to the HUD, will scale up based on how low your HP is - if your HP is low enough, will start pulsing
9 Months Ago
Revert "Don't re-enable the camera every single frame" - players becoming invis, gonna fix this properly in a sec
9 Months Ago
ui: Make dead players more distinct in PlayerAvatar
9 Months Ago
Don't re-enable the camera every single frame
9 Months Ago
Voice chat filter sends to spectators
9 Months Ago
Fixed base bullet spread not being hooked in
9 Months Ago
Swap scores around on team swap
9 Months Ago
Upped min player count for competitive, max rounds up to 30
9 Months Ago
How did this get here
9 Months Ago
Show gamemode title in scoreboard
9 Months Ago
Add separate 5v5 defuse gamemode for competitive rules, other one is just casual 10v10
9 Months Ago
Add damage taken post processing
9 Months Ago
Punish players for crouching too much