138,963 Commits over 4,474 Days - 1.29cph!

20 Days Ago
Event updates on throw animation
20 Days Ago
Added a toggle radgoll button to kill the active player and fake a client-only ragdoll, disabling all BaseEntity and networking logic
20 Days Ago
launch site satellite office room progress
20 Days Ago
Merge from PlayerMaintainedMonuments/Heavy Fuse
20 Days Ago
Merge from targeting_refactor
20 Days Ago
Update supermarket loot fridge with new freezer asset S2P supermarket
20 Days Ago
Major refactor, moving shared/duplicated targeting data between client/server to a new CrashTargeting struct.
20 Days Ago
Update: add visible count to occlusion debug output Tests: used it on craggy while tweaking extra lod steps
20 Days Ago
Remove some unused code
20 Days Ago
Merge from partials
20 Days Ago
Fix SSAO issues when swapping between pipelines
20 Days Ago
Missed file
20 Days Ago
Partial and comment passes for SatelliteCrash
20 Days Ago
Comment cleanup pass
20 Days Ago
SatelliteControlComputer
20 Days Ago
clearing up a room for satellite control inside the main office building
20 Days Ago
Merge: from main
20 Days Ago
Merge from apartment_complex_monument/reverb_distance_fixes
20 Days Ago
Fixed the issue with ambient light lod lights with light cookies breaking when using shadow caching
20 Days Ago
Merge: from renderbatch_meshlod_improv - Bugfix: opening doors should no longer cause them/others to disappear Tests: pasted many doors paste and opened door, flew back and to - all was in place
20 Days Ago
Bugfix: fix MeshLOD never unregistering from occlusion after animating - when batching gets toggled, notify batching handlers - MeshLOD will toggle culling on notif Tests: paste of many doors, opened couple doors and flew far/close - no more missing meshes
20 Days Ago
Merge from satellite_crash
20 Days Ago
Phrase merge fixes again
20 Days Ago
Merge from main
20 Days Ago
Merge from apartment_complex_monument
20 Days Ago
Move the screen UI to the control computer prefab, not dynamically spawned. Refactor code to use it.
20 Days Ago
merge from glowing_wallpapers - latest square images
20 Days Ago
updated square images
20 Days Ago
Reverb tweaks to accomodate ranged weapons
20 Days Ago
Updated media
20 Days Ago
merge from storepage_glowingwallpaper
20 Days Ago
Phrases
20 Days Ago
Merge from control console art
20 Days Ago
Codegen
20 Days Ago
Manifest, id fixes.
20 Days Ago
merge from storepage_glowingwallpaper
20 Days Ago
Added glowing wallpaper pack store page
20 Days Ago
Bunch of asset + folder cleanup, rename, organize.
20 Days Ago
Satellite prefab cleanup, remove placeholder art.
20 Days Ago
Merge from satellite_art
20 Days Ago
More ui
20 Days Ago
UI tweaks
20 Days Ago
LODs and COL for stacked terminals monument blocker
20 Days Ago
Bugfix(editor): add ResetStaticFields to OcclusionCulling - codegen Tests: spawned copypaste, restarted game in editor - print out doesn't mention lingering renderers
20 Days Ago
Updating alien costume cloth asset
20 Days Ago
Merge: from main
21 Days Ago
merge from glowing_wallpapers - added square steam images to pack
21 Days Ago
Deleted accidental texture exports
21 Days Ago
Updating alien costume woth burst cloth
21 Days Ago
added square steam images to glowing wallpaper pack steam item