130,443 Commits over 4,201 Days - 1.29cph!

2 Days Ago
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2 Days Ago
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2 Days Ago
Merge from hackweek_boxsorting
2 Days Ago
Fixed sorting settings missing some localization
2 Days Ago
Protobuf
2 Days Ago
Merge from save273
2 Days Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
2 Days Ago
Added generic crockery props to project
2 Days Ago
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2 Days Ago
Fixed outdated material reference in some player seeds
2 Days Ago
changed material applied to knight armour helmet imports
Rin
2 Days Ago
Merge from save273 - Staging wipe
2 Days Ago
Merge from directional_foliage_displacement
2 Days Ago
Replace overwritten/corrupted texture bundle
2 Days Ago
Remove debug code and more clean up
2 Days Ago
Merge from main
2 Days Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
2 Days Ago
Switch fog of war back to the background thread, seems to work locally?
2 Days Ago
Merge from ttk_convars
2 Days Ago
Merge from attackheli_fixcar_changes
2 Days Ago
Merge from krieg_boulder_outline
2 Days Ago
Merge from egghunt_invis_fix
2 Days Ago
Merge from hackweek_boxsorting
2 Days Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
3 Days Ago
Merge from main
3 Days Ago
Merge from elevator_power_qol
3 Days Ago
Merge from main
3 Days Ago
main -> building_planner_viewmodel
3 Days Ago
vehicle_ui_sidecar -> main
3 Days Ago
Make sure the sidecar is added to the f1 vehicle menu, it was missing
3 Days Ago
vendor_drone_accessibility -> main
3 Days Ago
clean up the ui icon
3 Days Ago
main -> drone_accessibility
3 Days Ago
merge from puzzle_reset_changes -> main
3 Days Ago
Redo codegen becasue it was failing to merge
3 Days Ago
merge from main -> puzzle_reset_changes
3 Days Ago
Merge from main
3 Days Ago
Increase the speed of player elevators (3m/s -> 5m/s) Reduce the delay at the end of the lift movement for player elevators (1s -> 0.2s)
3 Days Ago
Prevent barrels from starting the reset timer (so players can't shoot barrels to start reset time) S2P
3 Days Ago
merge from puzzle_reset_changes/arctic_research -> puzzle_reset_changes
3 Days Ago
Set all spawn groups to spawn their existing maximum amount per tick so it works correctly with the puzzle reset S2P
3 Days Ago
Remove old elevator IO entity
3 Days Ago
Fix power status not updating properly when an elevator is killed
3 Days Ago
Add the rest of the SpawnGroups in arctic to the single puzzle reset - otherwise people could loot arctic for free because AI won't respawn until someone loots the blue keycard rooms
3 Days Ago
Merge from hackweek_boxsorting
3 Days Ago
Styling updates
3 Days Ago
Ignore snowmobile spawn group since it doesn't track snowmobile count
3 Days Ago
Handle SpawnGroups automatically that don't have enough spawn positions to hit the maximum
3 Days Ago
Show what SpawnGroup has been looted in the ddraw
3 Days Ago
Update sort button to restore previous padding settings