userTony Fergusoncancel

3,933 Commits over 823 Days - 0.20cph!

1 Year Ago
Add Zoom
1 Year Ago
Reduced weapon weights across the board
1 Year Ago
Spectator camera control adjustments (up down shortcuts)
1 Year Ago
Spectator camera only collides with the world
1 Year Ago
Late joiners join as a spectator by default Update player list to display dead players with a dimmed out row - update scoreboard every second instead of that mess
1 Year Ago
Add doors to hydro + run room
1 Year Ago
Lowered distance for most stings
1 Year Ago
Added more stings to the cells soundscape
1 Year Ago
Added some sounds, add soundscape, add vents to map
1 Year Ago
Added some sounds, add soundscape, add vents to map
1 Year Ago
Add GameEvent.GameStateChanged Added GameProp, PropRespawn system - when the round restarts, we'll respawn all respawnable props in their original state. Very useful for stuff like vents.
1 Year Ago
Use head bone instead of AimRay.Position for player markers
1 Year Ago
Update .addon
1 Year Ago
Player marker decision-making improvement
1 Year Ago
Fixed ammo capacity not showing correctly
1 Year Ago
Manage cell doors with our game loop. They'll open automatically after 30 seconds, and close when the round ends/starts.
1 Year Ago
Initial commit
1 Year Ago
Add open cells command + setteam command for admins
1 Year Ago
Add a chat message when a player dies
1 Year Ago
Update .addon summary
1 Year Ago
Ensure only the Warden can open ping menu / make pings
1 Year Ago
Added pinging system for Wardens https://files.facepunch.com/devultj/1b0911b1/sbox-dev_czYToKLxZN.mp4
1 Year Ago
Grabbed @kurozael's radial menu and retrofitted it for Warden instructions https://files.facepunch.com/devultj/1b0911b1/sbox-dev_I3GITmyf0d.jpg Made Hud a Razor RootPanel, create it clientside
1 Year Ago
Show voice speaker under player's name while they're speaking
1 Year Ago
Add HudMarkers for players https://files.facepunch.com/devultj/1b0911b1/sbox-dev_FH78gc9qn8.jpg
1 Year Ago
Add completion states for when players are killed
1 Year Ago
Add fonts to resources
1 Year Ago
Update .addon, set tick rate
1 Year Ago
Fixed knives being able to penerate walls, fixed issue where you'd still penetrate non-surfaces
1 Year Ago
Tweaked weapon stats
1 Year Ago
Players can tap the same weapon slot to have no active weapon - remove viewmodels properly Random chance to spawn with a knife as a Prisoner
1 Year Ago
Give the warden a symbol on the scoreboard too
1 Year Ago
Refactor game loop, add rounds, if players die in the middle of a round, respawn them as a spectator
1 Year Ago
Show Warden on hud
1 Year Ago
Pick a random warden
1 Year Ago
Fix TypeLibrary error, give prisoner jumpsuits to unassigned players as well
1 Year Ago
Look into the weirdness when landing
1 Year Ago
Changed movement feel
1 Year Ago
Toggle specific clothing items onto players based on their role, so we keep their local preferences where possible https://files.facepunch.com/devultj/1b0811b1/sbox-dev_ykh2iG36YD.png
1 Year Ago
Add Countdown, GameStatus info to hud, fixed game starting with too little people
1 Year Ago
Hook up proper sounds for guns
1 Year Ago
Remove aiming, add new guns, move players based on spawnpoint tags
1 Year Ago
Can scale drag
1 Year Ago
Add projectiles, give a default weapon to the pawn
1 Year Ago
Work on adding weapons
1 Year Ago
Use correct created data on asset home
1 Year Ago
Decrease speak timeout
1 Year Ago
Add Voice UI, show objective when you're unassigned
1 Year Ago
Fixed default weapon prefab path Add Objectives Restyled player list
1 Year Ago
Add post-processing, fixed duck level being stuck at ~0.2 while stood completely up