142,035 Commits over 4,536 Days - 1.30cph!

34 Days Ago
game_room_dlc -> new_pool_ui
34 Days Ago
main -> game_room_dlc
34 Days Ago
gamesroom minifridge - disabled shadows on last lod - assigned ao map to glass material
34 Days Ago
tightened up sculpture placement sockets
34 Days Ago
gamesroom shotgun trap - added missing last lod cull to lod chain, same distance as base item
34 Days Ago
jukebox - minor polish to screen scroller - display the fallback overridetext station name if one cannot be resolved instead of showing the station address which looked a bit yucky - tweak cassette text display for matrix screen in prefab
34 Days Ago
PlaceMonuments now pushes harder even for monuments that aren't highest priority, compromising both distance and, as a last resort, placement tier
34 Days Ago
merge from main
34 Days Ago
Improved gibs for water wheel
Rin
34 Days Ago
merge from save287
34 Days Ago
Merge From Main
34 Days Ago
Changed the emission on the cloth shaders back to a multi-compile as it's still messing with the shader variant used in the build
34 Days Ago
Don't spawn canyons on maps below 4500 size
34 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
34 Days Ago
Better green recycler convar fix
34 Days Ago
Merge from PlayerMaintainedMonuments
34 Days Ago
S2P airfield
34 Days Ago
Subtract 159563 (will need to s2p to be safe)
34 Days Ago
WTP S2P
34 Days Ago
Fix for green recycler efficiency convar
34 Days Ago
Fix recyclers not being in the correct power state on the client Remove redundant flag
34 Days Ago
Merge from satellite_crash
34 Days Ago
Added small, high radiation area to satellite remains
34 Days Ago
Remove the previous implementation of radiation zone. Can add it manually to the impact remains now instead.
34 Days Ago
merge demoui2 to main
34 Days Ago
Fix regression with grading sliders, I broke them when I made grading convars usable again.
34 Days Ago
Merge from PMM
34 Days Ago
Cherry pick blur manager NRE fix
34 Days Ago
Add exposure slider to the effects tab, bump up max focus distance.
34 Days Ago
Merge from PlayerMaintainedMonuments
34 Days Ago
Fix switching from dolly view -> dolly edit not keeping the camera where it was, let people create keyframes in dolly view.
34 Days Ago
Satellite launch computer now requires stage 4 power
34 Days Ago
Add a way to minimize options/sandbox panels, fix some demo2ui not using phrases.
34 Days Ago
Whoops, that should be stage 3 Also applied to small oil rig
34 Days Ago
Oil rig now requires stage 2 power plant level (50%)
34 Days Ago
Remove satellite event chat log
34 Days Ago
Unsaved
34 Days Ago
Fixed power icon on satellite computer
34 Days Ago
Push up phrases too, oops
34 Days Ago
Add copy/paste for timeline keyframes
34 Days Ago
Merge from main
34 Days Ago
Added clan events: Turned on oil rig switch Turned on water treatment plant (awarded when the gear is consumed) Inserting a heavy fuse in power plant Launching a satellite Looting a satellite crate Scores wip
34 Days Ago
Add double clicking keyframes to snap to their time. (+ a context menu button)
34 Days Ago
Fix demos not loading, blur manager NRE
Rin
34 Days Ago
network++ save++ persistance++
Rin
34 Days Ago
merge from sculptures
Rin
34 Days Ago
merge from game_room_dlc
34 Days Ago
merge from main
Rin
34 Days Ago
No longer hidden 100 Wood 200 Stone Increased protection values (Subject to change)
34 Days Ago
Removed strings in entity names of airdrop rate terminal and chinook call terminal This will break saves, better to do it before force wipe Demo compatibility layer should ensure demo compatibility