156,360 Commits over 4,536 Days - 1.44cph!

30 Days Ago
merge from paintbrush_visualizer
30 Days Ago
medium wavy resize/compressed
30 Days Ago
add convar toggle to painting ui for the brush projection
30 Days Ago
crew cut texture resizes
30 Days Ago
midlengthstraight texture resizes
30 Days Ago
merge vehicle pooling fixes
30 Days Ago
long beard texture resizes
30 Days Ago
merge from flamethrower flame offset fix
30 Days Ago
fixed flamethrower 3p flame offset
30 Days Ago
some early returns and caching for performance
30 Days Ago
Initial Main Menu UI WIP
30 Days Ago
fix pumpkin carving double projections and alpha cutoff issue
30 Days Ago
Fix npcs getting stuck when navmesh tile rebuilds while they are in it or crossing it
30 Days Ago
Fixed error with monument toggle switches
30 Days Ago
Merge from medical_honey_bandage
30 Days Ago
Adjusted network range: honey bandage 256 > 128 berry-blue-collectable 256 > 128 Automated testing no longer failing in editor
30 Days Ago
add files missed in previous commit
30 Days Ago
First pass on showing brush outline while painting
30 Days Ago
beardLOD correct size import settings
30 Days Ago
merge from main
30 Days Ago
Added monument blockers to monuments
30 Days Ago
square steam images for all missing steam items
30 Days Ago
merge from fix_threaded_logs -> main
30 Days Ago
Update test list
30 Days Ago
30 Days Ago
merge from main -> fix_threaded_logs
30 Days Ago
Bridge greyboxes
30 Days Ago
Small vendor rooms added + vendor NPC setup (just testing idea)
30 Days Ago
Remove hold to place
30 Days Ago
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30 Days Ago
Fence gate tweaks
30 Days Ago
adjusted minifridge.deployed prefab gibbable settings
30 Days Ago
fixed minifridge console error that couldn't generate normals for gib part 28 reason? there was no mesh within part 28. re-exported without it.
30 Days Ago
merge from texturecompression_pass_aug26
30 Days Ago
horse client pooling fixes
30 Days Ago
fix catapult loaded ammo pooling bug
30 Days Ago
reset heli rotor speed on init
30 Days Ago
clear the cached vehicle owner when a seat is pooled
30 Days Ago
Tugboat UI assets compression
30 Days Ago
Enabled compression and streaming on 18 charm textures
30 Days Ago
fix siege weapons not being reset properly
30 Days Ago
Fix wheel collider warnings
30 Days Ago
main -> character_customisation
30 Days Ago
- Disable bonus resource rate gathering on monument blockers. This is not setup for satellite or helicopter debris, can't tell if that was ever deliberate but making it consistent. - Make time to kill on monument blockers when using melee weapons more consistent regardless of whether it's dispensing resources or not - Adjust time to kill rates and resource outputs on all the blockers
30 Days Ago
placed the entity flag_toggle onto the prefab mesh parent like the original flashlight setup
30 Days Ago
merge from woodarmour_skinnable
30 Days Ago
updated workshop source wood armor hat with correct sharp edges version
30 Days Ago
merge from iconfonts_optims
30 Days Ago
Auto clean dynamic icon fonts when exiting playmode Increased atlas sized to 1024x1024, was missing some icons
30 Days Ago
include ao