userTony Fergusoncancel

3,933 Commits over 823 Days - 0.20cph!

34 Days Ago
Add item icon editor, tree node, tree branch item (pending model)
34 Days Ago
Spawn world item over network
34 Days Ago
recompile player mat
34 Days Ago
Better world placement for node-created items Removed ruby animgraph, use code to spin world items around
34 Days Ago
Make ruby opaque for now
34 Days Ago
Don't destroy the world item if we can't insert it into our inventory
34 Days Ago
Add WorldItem, resource node drops items on the ground, collide with world item to pick it up
34 Days Ago
Give gem a world model
34 Days Ago
Just rotate the character always for now
34 Days Ago
Add a few sounds for weapons, melee weapons have a delayed swing Adjust attack range for Sword
34 Days Ago
Bonemerge character mesh onto an invisible citizen
34 Days Ago
Better trace trajectory for melee weapons
34 Days Ago
Add methods for setting the player's main hand / off hand weapon, can do it from a GameObject, or a Prefab
34 Days Ago
Add dynamic crosshair
35 Days Ago
Very simple menu boilerplate
35 Days Ago
Add ChangeAttribute
35 Days Ago
Update .sbproj
35 Days Ago
The ability to aim is defined by weapon, FOV offset also defined by weapon, use FOV preference instead of hard value, current weapon as a property on the player
35 Days Ago
Put playerfootsteps component in player prefab
35 Days Ago
Tweak the gun a bit
35 Days Ago
Projectiles created by projectile weapons will ignore players
35 Days Ago
Added ProjectileWeapon, Projectile
35 Days Ago
Actually, keep damage effect, but use a shield icon and grey color
35 Days Ago
Nullify PvP damage
35 Days Ago
Ask the host to take damage if we're not in charge, basic player respawn, players can take damage
35 Days Ago
Fleshed out damage system a bit more
35 Days Ago
Add libevents
35 Days Ago
Add DamageEffect to Mannequin for now
35 Days Ago
Work on damage events, incorporate Louie's damage types in a generic manner
35 Days Ago
Simple melee weapon, mannequin
36 Days Ago
Add a chatbox so we can talk shit to each other
36 Days Ago
Add basic networked third person player
36 Days Ago
Initial commit
37 Days Ago
Don't show Shipment for now
37 Days Ago
Some main menu styling changes, improve party podium a bit
37 Days Ago
A couple more fixes
37 Days Ago
Few more error fixes
37 Days Ago
Remove vehicle markers, too expensive
38 Days Ago
Fixed PartyMemberMarker NRE Assorted error fixes
38 Days Ago
Moved terrain to 0
38 Days Ago
Move everything playable close to world origin
38 Days Ago
Add Marker.UseLOS, give vehicles markers
39 Days Ago
Added my own jeep self uprighting which prob sucks
39 Days Ago
Fixed USP bodygroups
39 Days Ago
Don't try to get every single IRespawnable, only ones on the same level as our HealthComponent - this was causing issues when killing someone while they were in a vehicle,, it'd kill EVERYONE, and the vehicle.
39 Days Ago
Refactor use system, reply out with toast saying why we can't use something
39 Days Ago
Adjust input state reset logic
39 Days Ago
Given jeep a display name so if someone destroys it it'll show up in the feed
39 Days Ago
HealthComponent.MaxHealth is exposed and defined properly - give jeep a bunch of health
39 Days Ago
More jeeps around the map just in case