userTony Fergusoncancel

4,714 Commits over 976 Days - 0.20cph!

49 Days Ago
Allow `.` and `-` in command names
49 Days Ago
HandGrenadeWeapon: use SwitchAway
49 Days Ago
Remove unused reloadTask from BaseCarryable
49 Days Ago
Uncomment now-working armour pickup code
49 Days Ago
Add Armour - when taking damage, take from armour first ChargeStation supports armour, add armour charge station prefab
49 Days Ago
Gauss: fix NRE if we shoot in a direction where a trace never hits Mp5: reduce punch/shake
49 Days Ago
Reverse mouse wheel inventory direction
49 Days Ago
Bespoke crosshair for Rpg
49 Days Ago
RpgWeapon -> BaseWeapon, doesn't use ShootEffects
49 Days Ago
Death notices - validate player, could've been killed and removed Add RPG, has unguided and guided modes Gauss: add ricochet to last trace Moved rpg pointer glow texture into project Update RPG icon
50 Days Ago
Gauss: add overload
50 Days Ago
Fixed explosion damage networking
50 Days Ago
Set correct network mode on charger, tweak netcode a bit
50 Days Ago
Gauss: Add penetration to charged shots, can configure max thickness
50 Days Ago
Hook up IPressable.Release
50 Days Ago
Gauss: add loads of screen punch when firing a charged shot
50 Days Ago
Add continuous shake whilst charging the gauss gun Gauss: Damage is evaluated on a curve based on charge power, drain ammo whilst charging until fully charged
50 Days Ago
Add Gauss Gun, missing ricochet, screenshake, charged damage bonus
50 Days Ago
Bespoke grenade crosshair
50 Days Ago
Don't play notice when topping up on grenades
50 Days Ago
Grenade supports consuming ammo
51 Days Ago
Set up throwable anims, defer deletion
51 Days Ago
Some work on the hand grenade (some missing stuff like fp anims, tweaking, impact sounds), can either throw or cook it and blow up
51 Days Ago
Can disable ammo feature in BaseWeapon Add Crowbar
53 Days Ago
Fixed player dropping under the map on death
53 Days Ago
StateMachine validity check in GameMode.StatusDisplay
53 Days Ago
Equipment validity check in AimWeaponComponent.OnIsAimingChanged
58 Days Ago
Couple of NRE fixes from reported exceptions
58 Days Ago
RandomSoundStart NRE fix CardDeck.Pop exception fix
3 Months Ago
Add upper limit for rerolls Add re-roll card effect, and card, add bool for drawing an extra card
3 Months Ago
Add game hint for rerolls
3 Months Ago
Fixed being able to shoot while reloading
3 Months Ago
Show re-rolls under the deck Can reroll cards in the UI now
3 Months Ago
Add CardInventory.Reroll, Rerolls Add an extra reroll for each player at the start of each half
3 Months Ago
ArenaInformation for meta
3 Months Ago
Fixed inline css error
3 Months Ago
End game NRE fix
3 Months Ago
Adjust hints UI
3 Months Ago
Dont query for lobbies if we're in the screen for making a lobby
3 Months Ago
Show map title in round UI
3 Months Ago
Reverse footer elements
3 Months Ago
Fixed main menu pointer events being kinda wonky
3 Months Ago
New session list and session creator, can tickbox friendsonly
3 Months Ago
Round UI adjustments, remove "Waiting for players" text
3 Months Ago
Added music toggle button to the main menu
3 Months Ago
Quick nasty pause menu
3 Months Ago
Add disconnect button to waiting ui
3 Months Ago
Should resolve not capturing wins for non-host
3 Months Ago
Override camera FX when spectating
3 Months Ago
Adjust camera DoF to be dynamic Show country code, add text overflow for names StatBoard can target a specific SteamId, really useful for testing