userTony Fergusoncancel

3,933 Commits over 823 Days - 0.20cph!

1 Year Ago
Added artificial reload offset
1 Year Ago
Use Crosshair icons
1 Year Ago
Simulate projectiles lag compensated, before owning player moves
1 Year Ago
Add damage falloff curve for scaling damage / force over distance
1 Year Ago
Projectiles can have SelfDamageScale of 0, to completely disable self-damage
1 Year Ago
Fixed Projectiles passing through players, added NoDeleteOnExplode, added nail projectile for nailgun
1 Year Ago
Trace the Owner's AimRay when placing projectiles, so they don't go through geometry if against a wall
1 Year Ago
Give all weapons to players for now Added Grenade Launcher, Rocket Launcher, Rocket Projectile - apply impulse for rocket jumping, add SelfDamageScale
1 Year Ago
Add basic manual physics for projectiles
1 Year Ago
Projectiles are triggers
1 Year Ago
Add a few more fields to Projectile Data, including ExplodeHitTags Primary Fire module can define a projectile, projectiles setup from data, next up physics
1 Year Ago
Re-integrate jump sound
1 Year Ago
Upped base gravity & jump power
1 Year Ago
Start designing Projectiles
1 Year Ago
Add camera bob & lean
1 Year Ago
Remove aim module from nailgun
1 Year Ago
Removed rust weapons, add nailgun to start
1 Year Ago
Enable bhopping
1 Year Ago
Boomer Refactor started based on FPS template
1 Year Ago
Remove hack from earlier
1 Year Ago
Moved where weapon FOV adjustments get set, removed another point where Viewmodel FOV was being set
1 Year Ago
Tentative fix for camera fov being applied wrongly applied on other clients
1 Year Ago
Use s&box preference for FOV, don't switch space to vertical
1 Year Ago
Asset recompile
1 Year Ago
Launcher: docs, code cleanup DamageInfo: docs, add HasAnyTag, HasAllTags
1 Year Ago
Add DamageInfo.WithTags, resolves sboxgame/issues/issues/2698
1 Year Ago
Obsolete Game.IsToolsMode, Game.IsToolsEnabled, add Game.IsEditor
1 Year Ago
Removed PingSystem
1 Year Ago
Additional pain fixes, in prep for backporting fps sample
1 Year Ago
Fixed chatbox style warning
1 Year Ago
Editor: Fixed not being able to upload maps to asset.party
1 Year Ago
Make a copy of an Entity's components before clearing them out, fixes collection modified error from deleting a component from within another component.
1 Year Ago
UI2: Fixed bug introduced by my length parse fix, where border-image style would fail Add SetBorderImage test so that can't fall through the cracks again
1 Year Ago
UI2: Fixed length parse fail for ending parenthesis, fixes "lighten/darken(#fff, 20%)" Added more ColorParse tests, darken without spaces, and darken( mix )
1 Year Ago
Sorted out some XML documentation warnings
1 Year Ago
Fixed chat input getting stomped before submitting a message
1 Year Ago
Clear out chat text on manual close
1 Year Ago
Add new chatbox in razor
1 Year Ago
API update, minor cleanup
1 Year Ago
Experimenting with new Chatbox w/ history https://files.facepunch.com/devultj/1b2711b1/sbox-dev_94lfCQ6Xir.jpg
1 Year Ago
Don't group identical console messages with different loggers
1 Year Ago
Made DamageInfo.Tags public
1 Year Ago
"getpos" runs clientside, uses Camera.Position, Camera.Rotation - fixes inaccurate values being reported. Removed cl_showpos
1 Year Ago
Re-added missing functionality from Player
1 Year Ago
Use controller's eye height for AimRay Simulate Animations correctly
1 Year Ago
Fixed FOV not being reset properly
1 Year Ago
Stage one, got everything compiling
1 Year Ago
Local.PlayerId -> Local.SteamId
1 Year Ago
Local.PlayerId -> Local.SteamId
1 Year Ago
Get rid of DuckMechanic bbox testing for now, it's shit