userTony Fergusoncancel

4,684 Commits over 976 Days - 0.20cph!

2 Years Ago
Use tags to define guard-only usable entities
2 Years Ago
Add Zoom
2 Years Ago
Reduced weapon weights across the board
2 Years Ago
Spectator camera control adjustments (up down shortcuts)
2 Years Ago
Spectator camera only collides with the world
2 Years Ago
Late joiners join as a spectator by default Update player list to display dead players with a dimmed out row - update scoreboard every second instead of that mess
2 Years Ago
Add doors to hydro + run room
2 Years Ago
Lowered distance for most stings
2 Years Ago
Added more stings to the cells soundscape
2 Years Ago
Added some sounds, add soundscape, add vents to map
2 Years Ago
Added some sounds, add soundscape, add vents to map
2 Years Ago
Add GameEvent.GameStateChanged Added GameProp, PropRespawn system - when the round restarts, we'll respawn all respawnable props in their original state. Very useful for stuff like vents.
2 Years Ago
Use head bone instead of AimRay.Position for player markers
2 Years Ago
Update .addon
2 Years Ago
Player marker decision-making improvement
2 Years Ago
Fixed ammo capacity not showing correctly
2 Years Ago
Manage cell doors with our game loop. They'll open automatically after 30 seconds, and close when the round ends/starts.
2 Years Ago
Initial commit
2 Years Ago
Add open cells command + setteam command for admins
2 Years Ago
Add a chat message when a player dies
2 Years Ago
Update .addon summary
2 Years Ago
Ensure only the Warden can open ping menu / make pings
2 Years Ago
Added pinging system for Wardens https://files.facepunch.com/devultj/1b0911b1/sbox-dev_czYToKLxZN.mp4
2 Years Ago
Grabbed @kurozael's radial menu and retrofitted it for Warden instructions https://files.facepunch.com/devultj/1b0911b1/sbox-dev_I3GITmyf0d.jpg Made Hud a Razor RootPanel, create it clientside
2 Years Ago
Show voice speaker under player's name while they're speaking
2 Years Ago
Add HudMarkers for players https://files.facepunch.com/devultj/1b0911b1/sbox-dev_FH78gc9qn8.jpg
2 Years Ago
Add completion states for when players are killed
2 Years Ago
Add fonts to resources
2 Years Ago
Update .addon, set tick rate
2 Years Ago
Fixed knives being able to penerate walls, fixed issue where you'd still penetrate non-surfaces
2 Years Ago
Tweaked weapon stats
2 Years Ago
Players can tap the same weapon slot to have no active weapon - remove viewmodels properly Random chance to spawn with a knife as a Prisoner
2 Years Ago
Give the warden a symbol on the scoreboard too
2 Years Ago
Refactor game loop, add rounds, if players die in the middle of a round, respawn them as a spectator
2 Years Ago
Show Warden on hud
2 Years Ago
Pick a random warden
2 Years Ago
Fix TypeLibrary error, give prisoner jumpsuits to unassigned players as well
2 Years Ago
Look into the weirdness when landing
2 Years Ago
Changed movement feel
2 Years Ago
Toggle specific clothing items onto players based on their role, so we keep their local preferences where possible https://files.facepunch.com/devultj/1b0811b1/sbox-dev_ykh2iG36YD.png
2 Years Ago
Add Countdown, GameStatus info to hud, fixed game starting with too little people
2 Years Ago
Hook up proper sounds for guns
2 Years Ago
Remove aiming, add new guns, move players based on spawnpoint tags
2 Years Ago
Can scale drag
2 Years Ago
Add projectiles, give a default weapon to the pawn
2 Years Ago
Work on adding weapons
2 Years Ago
Use correct created data on asset home
2 Years Ago
Decrease speak timeout
2 Years Ago
Add Voice UI, show objective when you're unassigned
2 Years Ago
Fixed default weapon prefab path Add Objectives Restyled player list