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4,684 Commits over 976 Days - 0.20cph!

2 Years Ago
Added SlideMechanic
2 Years Ago
Added artificial reload offset
2 Years Ago
Use Crosshair icons
2 Years Ago
Simulate projectiles lag compensated, before owning player moves
2 Years Ago
Add damage falloff curve for scaling damage / force over distance
2 Years Ago
Projectiles can have SelfDamageScale of 0, to completely disable self-damage
2 Years Ago
Fixed Projectiles passing through players, added NoDeleteOnExplode, added nail projectile for nailgun
2 Years Ago
Trace the Owner's AimRay when placing projectiles, so they don't go through geometry if against a wall
2 Years Ago
Give all weapons to players for now Added Grenade Launcher, Rocket Launcher, Rocket Projectile - apply impulse for rocket jumping, add SelfDamageScale
2 Years Ago
Add basic manual physics for projectiles
2 Years Ago
Projectiles are triggers
2 Years Ago
Add a few more fields to Projectile Data, including ExplodeHitTags Primary Fire module can define a projectile, projectiles setup from data, next up physics
2 Years Ago
Re-integrate jump sound
2 Years Ago
Upped base gravity & jump power
2 Years Ago
Start designing Projectiles
2 Years Ago
Add camera bob & lean
2 Years Ago
Remove aim module from nailgun
2 Years Ago
Removed rust weapons, add nailgun to start
2 Years Ago
Enable bhopping
2 Years Ago
Boomer Refactor started based on FPS template
2 Years Ago
Remove hack from earlier
2 Years Ago
Moved where weapon FOV adjustments get set, removed another point where Viewmodel FOV was being set
2 Years Ago
Tentative fix for camera fov being applied wrongly applied on other clients
2 Years Ago
Use s&box preference for FOV, don't switch space to vertical
2 Years Ago
Asset recompile
2 Years Ago
Launcher: docs, code cleanup DamageInfo: docs, add HasAnyTag, HasAllTags
2 Years Ago
Add DamageInfo.WithTags, resolves sboxgame/issues/issues/2698
2 Years Ago
Obsolete Game.IsToolsMode, Game.IsToolsEnabled, add Game.IsEditor
2 Years Ago
Removed PingSystem
2 Years Ago
Additional pain fixes, in prep for backporting fps sample
2 Years Ago
Fixed chatbox style warning
2 Years Ago
Editor: Fixed not being able to upload maps to asset.party
2 Years Ago
Make a copy of an Entity's components before clearing them out, fixes collection modified error from deleting a component from within another component.
2 Years Ago
UI2: Fixed bug introduced by my length parse fix, where border-image style would fail Add SetBorderImage test so that can't fall through the cracks again
2 Years Ago
UI2: Fixed length parse fail for ending parenthesis, fixes "lighten/darken(#fff, 20%)" Added more ColorParse tests, darken without spaces, and darken( mix )
2 Years Ago
Sorted out some XML documentation warnings
2 Years Ago
Fixed chat input getting stomped before submitting a message
2 Years Ago
Clear out chat text on manual close
2 Years Ago
Add new chatbox in razor
2 Years Ago
API update, minor cleanup
2 Years Ago
Experimenting with new Chatbox w/ history https://files.facepunch.com/devultj/1b2711b1/sbox-dev_94lfCQ6Xir.jpg
2 Years Ago
Don't group identical console messages with different loggers
2 Years Ago
Made DamageInfo.Tags public
2 Years Ago
"getpos" runs clientside, uses Camera.Position, Camera.Rotation - fixes inaccurate values being reported. Removed cl_showpos
2 Years Ago
Re-added missing functionality from Player
2 Years Ago
Use controller's eye height for AimRay Simulate Animations correctly
2 Years Ago
Fixed FOV not being reset properly
2 Years Ago
Stage one, got everything compiling
2 Years Ago
Local.PlayerId -> Local.SteamId
2 Years Ago
Local.PlayerId -> Local.SteamId