userTony Fergusoncancel

4,684 Commits over 976 Days - 0.20cph!

2 Years Ago
Get rid of DuckMechanic bbox testing for now, it's shit
2 Years Ago
Delete PickupFeed
2 Years Ago
Removed a bunch of old UI elements, fixed up VoiceList so you can tell who's talking
2 Years Ago
Hide Crosshair while aiming. Group Crosshair with main game HUD elements, so it'll fade out when the game asks.
2 Years Ago
Don't set vault sound volume
2 Years Ago
Character can move again
2 Years Ago
Fixed not being able to look at stuff, as well as hooked up cursor direction / origin for abilities
2 Years Ago
Removed Sandbox.Hooks obsolete code Moved VoiceSpeaker, VoiceEntry, VoiceList to Sandbox.UI namespace, removed Style.Dirty usage Tools: Remove Utility.RunCommand, replace with ConsoleSystem.Run (to match Sandbox.Game) Replace tools addon usage of Utility.RunCommand
2 Years Ago
Boomer compiles again, crosshairs are temporarily gone, as is score submission and a specific DebugOverlay
2 Years Ago
We're compiling again
2 Years Ago
Update MapList
2 Years Ago
Rip the bandaid off and stop looking for "GameSettings" meta, only "PackageSettings"
2 Years Ago
Update empty repro template with new Input API
2 Years Ago
Update ProjectConfig.Ident MinLength to 2
2 Years Ago
Work in progress UI2 Crosshair replacement
2 Years Ago
Updated game.minimal template to fix Input so people creating new projects won't be greeted with errors
2 Years Ago
Fixed NRE caused on death from GunfightWeapon.BuildInput
2 Years Ago
Replicate gunfight_gamemode cvar
2 Years Ago
Fixed server not correctly setting correct values for game settings
2 Years Ago
Sprint viewbob and start of sliding roll Allow aiming while crouching, lower the viewmodel a bit while moving Sliding roll, cooler slide mechanic Slide sound Don't sprint while crouching that's silly, and enable firing while sliding Nice sprint viewmodel bob Change sliding offsets ADS should feel instant Cleanup mechanic, give hint that view changes should be handled by mechanic Much better vaulting mechanic Check stuck when activating vaulting, add better checks for that, also dot to movment wish direction (not actual velocity) should be positive to that vector Slide further if we are aiming down sights, feels much better, also do view offsetting if we are aiming down Merge pull request #7 from Facepunch/better-feeling-movement
2 Years Ago
Allow to add non-forbidden headers to Http requests, we should replace this whole class soon
2 Years Ago
Test above space if the player tries to stop ducking, so they don't get stuck
2 Years Ago
Interpolate EyeHeight, use EyeHeight when calculating character's BBox. Means players can duck through crawl spaces, windows, etc.
2 Years Ago
Remove Menu bind for LoadoutSelector
2 Years Ago
Add jump windup, with first-draft jump camera modifier https://files.facepunch.com/devultj/1b0411b1/sbox-dev_9AKRGnGVGq.mp4
2 Years Ago
Blend airLerp based on if you're aiming down sights. This still doesn't feel right, though.
2 Years Ago
Apply yaw / roll offset to viewmodel when walking sideways
2 Years Ago
Add runtime addon - which when you touch it, tries to see if you're Sandbox.Player type. Use Sandbox to test this out.
2 Years Ago
Add linear gradient behind buttons on SpawnOverview
2 Years Ago
Changed Spawn Overview style to match Lewis' concept a bit more
2 Years Ago
Added CameraModifier.OnRemove Fixed NRE when suiciding
2 Years Ago
Added WeaponDefinition.DeployTime, can switch weapon while reloading again
2 Years Ago
Killed obsolete hitbox code, replaced with hitbox tags
2 Years Ago
2 Years Ago
Replace tools addon usage of Utility.RunCommand
2 Years Ago
Delete Obsolete methods and variables related to Hitbox bones / groups Removed Sandbox.Hooks obsolete code Moved VoiceSpeaker, VoiceEntry, VoiceList to Sandbox.UI namespace, removed Style.Dirty usage Tools: Remove Utility.RunCommand, replace with ConsoleSystem.Run (to match Sandbox.Game)
2 Years Ago
Removed SteamVRImport as it was unused
2 Years Ago
Removed SteamVRImport as it was unused
2 Years Ago
Removed Sandbox.Hooks obsolete code Moved VoiceSpeaker, VoiceEntry, VoiceList to Sandbox.UI namespace, removed Style.Dirty usage Tools: Remove Utility.RunCommand, replace with ConsoleSystem.Run (to match Sandbox.Game)
2 Years Ago
Delete Obsolete methods and variables related to Hitbox bones / groups
2 Years Ago
Test: Turn off reverb
2 Years Ago
Add a bunch of announcer events for kill streaks / first blood
2 Years Ago
Conquest: Added an intro sound to when the actual game starts. It might be a little too much.
2 Years Ago
Add sound when taking bullet damage
2 Years Ago
New 1911 sounds
2 Years Ago
New AKM sounds
2 Years Ago
Added Kill sound
2 Years Ago
Add weapon deploy sounds
2 Years Ago
Conquest: Add round countdown sound Add sound for when using the ammo crates Add scaled heartbeat sound when low on HP, fixed NRE when being murdered by fire
2 Years Ago
Add some base spread