userTony Fergusoncancel

4,010 Commits over 853 Days - 0.20cph!

2 Years Ago
Animate when you gain ammo, only if it's your current ammo type
2 Years Ago
Added convars to modify game state lengths Renamed Ammo to AmmoVital, fixed ammo take anim
2 Years Ago
Don't set gamemode convar on launcher's SetActiveConfig
2 Years Ago
Fix "Assembly with same name is already loaded" caused by release mode compiling with non-unique assembly names. This is still the case when publishing to backend, and is intended
2 Years Ago
Fixed damage indicators error, update .addon
2 Years Ago
Fixed duel startup error
2 Years Ago
Fixed ErrorList margins, given more space for item text
2 Years Ago
Add Game Category to project settings
2 Years Ago
New asset version can update game category
2 Years Ago
Update Templates ListView so the scrollbar isn't always showing
2 Years Ago
Add Control Modes to Project Settings - Add Input page to project settings, set up ControlModes meta - Use generated input tags in GameScreen/GameList - Update WarningBox to support one-line widgets https://files.facepunch.com/devultj/1b2511b1/sbox_igBwGDMiev.png
2 Years Ago
Add display name to ControlModeSettings.Keyboard
2 Years Ago
Set up control mode tags from metadata
2 Years Ago
Use generated input tags in GameScreen/GameList
2 Years Ago
Add Input page to project settings, set up ControlModes meta Update WarningBox to support one-line widgets Could probably do this a better way
2 Years Ago
Only include enabled addons in VSCode
2 Years Ago
Try to fix VSCode support by wrapping launch arguments in quotes
2 Years Ago
Use HudEntity, fixes ChatBox issues
2 Years Ago
Update Arena map
2 Years Ago
Update game and org names
2 Years Ago
Initial commit Initial commit
2 Years Ago
Add Release Mode option to compiler settings
2 Years Ago
Add "Copy Path" to asset inspector header menu
2 Years Ago
Use .addon for project templates - Removed template.json. - Use AddonConfig meta to show information in the addon creator dialog. - Allows template creators to set up any information for their addon to be passed to newly created addons.
2 Years Ago
Audio changes * Remove view entity sound bias, always 12u in front without the pitch issues * Update carpet materials to use carpet surface * Update concrete materials to use concrete surface * Base reverb volume reduced drastically
2 Years Ago
Remove view entity sound bias, always 12u in front without the pitch issues Update carpet materials to use carpet surface Update concrete materials to use concrete surface Base reverb volume reduced drastically
2 Years Ago
Sort out ragdolls Add CitizenPanel, used to draw citizens onto UI panels Rewrite how we display avatars on the hud, use CitizenPanel https://files.facepunch.com/devultj/1b1911b1/sbox_cv8pKPUmZB.png
2 Years Ago
Fixed DangerArea particles not being destroyed sometimes
2 Years Ago
Upped Heavy Attack ability cooldown
2 Years Ago
Initialize everyone's score, even if it's 0 Avatar separated, show score & placement borders
2 Years Ago
Decreased chat padding Add Clash (Free For All)
2 Years Ago
Base reverb volume reduced drastically
2 Years Ago
Update .vmap
2 Years Ago
Update concrete materials to use concrete surface
2 Years Ago
Update carpet materials to use carpet surface
2 Years Ago
Remove view entity sound bias, always 12u in front without the pitch issues
2 Years Ago
Cut out useless code from spectator Fonts update, duel header takes less of the screen
2 Years Ago
Teams are no longer specific to the Duel gamemode
2 Years Ago
Fixed package meta deserialization for enum values Solves collision matrix info not loading on remote packages
2 Years Ago
Actually fix launch config cookie being stomped..
2 Years Ago
Update collision code to use tags
2 Years Ago
Set AddonProperty Value on return pressed, fixes write-ins
2 Years Ago
Revert my ComboBox action change, add ComboBox.InvokeSelected Use InvokeSelected in Launcher, fixes cookie being stomped
2 Years Ago
Save starting weapon presets as resource, support giving initial ammo through it
2 Years Ago
Weapons can define Starting Ammo, which is given on Inventory.Add
2 Years Ago
Fix StarterWeapons flags
2 Years Ago
First weapon added to the inventory will become active
2 Years Ago
Basic impl for StartingWeapons entity using flags
2 Years Ago
Dash effects should only play on client, locally
2 Years Ago
Fixed Combobox actions not calling when setting up items