135,930 Commits over 4,293 Days - 1.32cph!

5 Days Ago
merge from artist_pack_dlc
5 Days Ago
BakeBallPositionsToVertexColor compile fix
5 Days Ago
merge from artist_pack_dlc
5 Days Ago
random meta keep deleting itself
5 Days Ago
Fixed reactive target not paintable
5 Days Ago
Merge from parent
5 Days Ago
Merge from small_engine_col_simpler
5 Days Ago
Fixed paintable window ground watch
5 Days Ago
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5 Days Ago
Holosight refresh update
5 Days Ago
More rotation fixes on all frames Fixed large light up frame sticking into walls
5 Days Ago
cannnon ball world model
5 Days Ago
Handmade Sight LOD fixes
5 Days Ago
Standing frames rotation fix
5 Days Ago
merge from hopper_shader_test
5 Days Ago
cherrypick from 141464
5 Days Ago
set deploy rotation on frames to 90
5 Days Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
5 Days Ago
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5 Days Ago
Impact splat colours vertex driven, so that we don't need a ton of mats.
5 Days Ago
toggled rotate on deploy and after deploy on frames
5 Days Ago
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5 Days Ago
Merge from naval_update
5 Days Ago
Removed more colliders from shadow proxies on leg_shared_geo S2P all floating cities
5 Days Ago
Merge from floating_cities
5 Days Ago
Remove overlapping couch on Ghost ship 1 (not using remove_static_couch branch due to conflict)
5 Days Ago
Merge from boatplanner_worldmodel
5 Days Ago
Merge from artist_pack_dlc
5 Days Ago
Merge from naval_update
5 Days Ago
Ensure InitLOD is called before GetBounds, prevents unit cube bounds
5 Days Ago
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5 Days Ago
Fixed UpdateBuoys NRE in demos NRE's caused by setting the demo time will no longer stop shots from working
5 Days Ago
Merge from main
6 Days Ago
Merge from Reserialize_Prefabs_2
6 Days Ago
Restore module_1200x1800_2way
6 Days Ago
removed large and huge signs from easel capability
6 Days Ago
Fix window not keeping damage when picked up
6 Days Ago
set small frames and paintable window to resolutions that set their dimensions so paint marks aren't stretched
6 Days Ago
Movable colliders on reactive target are now parented to regular colliders
6 Days Ago
Fix error from pasting dead boats, only update submerged states of filtered buoyancies.
6 Days Ago
Add cannon reload animations to the shared content bundle.
6 Days Ago
Fix easel deployOBB, move back camera position, cant place so close to walls
6 Days Ago
artist canvas names to put size at the end
6 Days Ago
scrapframes nowdeploy with lowered shutters that raises up after deploy
6 Days Ago
Fix all frame items missing ItemModSign and Panel set to SignPanel
6 Days Ago
Bump up cannon health by 3x to 1000. Fix camera clipping while aiming the cannon on a boat.
6 Days Ago
merge from manifestwarnings_fixes
6 Days Ago
Gated the null or empty skinnable groups error to workshop skinnables only
6 Days Ago
fix paintable reactive target collider issue
6 Days Ago
Removed No ingredients assert on ItemBlueprint if the item is non craftable