140,239 Commits over 4,505 Days - 1.30cph!

50 Days Ago
added more sculpting shapes, current set is now: - sphere - box - cylinder - capsule - cone - hexagonal prism
50 Days Ago
Clean(editor): get rid of if bypass for drawing LightOccludee gizmos
50 Days Ago
Dont wipe the mountable wipe anchor on the client
50 Days Ago
Get rid of mailbox number font size override, not needed anymore
50 Days Ago
Fixed pooltable not being placeable
50 Days Ago
merge from main -> apartment_complex_monument
50 Days Ago
merge from main -> apartment_complex_monument
50 Days Ago
Optim: LightOccludee - use a smaller occlusion sphere for spotlights with angle < 120deg - updated editor gizmo vizualization to run without starting (still needs sticky gizmos) Tests: booted on appt, went to roof and looked up, penthouse appt lights were culled. Ran around - everything looked okay, no popin
50 Days Ago
merge from prototype -> apartment_complex_monument
50 Days Ago
More compile fixes
50 Days Ago
RustIcon inspector and picker can render both old and new range of icons
50 Days Ago
rename PoolTable to Pooltable so Unity behaves
50 Days Ago
proper spinny blades in water treatment maintainable tank
50 Days Ago
Hook up motion blur to the UI setting (in the same awful way as before :hide-the-pain-harold:)
50 Days Ago
updated skins
50 Days Ago
Remove motion blur volume profile (it's now in the pipeline settings)
50 Days Ago
merge from glowing_wallpaper_pack need to redo skins
50 Days Ago
Add motion blur settings on the pipeline asset and the camera settings
50 Days Ago
Merge from broadcast_ratio_improvements
50 Days Ago
tweakes to steam item descriptions
50 Days Ago
game_room_dlc -> game_room_dlc/pool
50 Days Ago
tweak to wallpaper pack sitem
50 Days Ago
Tweaked wallpaper ground mesh so that the edges are inside 1:1 uvs not outside to fix some bluring un-clamped edges. Lots of emissive tweaks. Change fireflies to ceiling paper, removed sprays from pack.
50 Days Ago
Update(editor): change window title label for MotionVectorsChecker Tests: none, trivial change
50 Days Ago
WIP spinning water treatment tank blades
50 Days Ago
New(editor): MotionVectorsChecker - categorizes all renderers by motion vector mode Can be found at "Tools/Find/List Motion Vector generators" Tests: looked at appt monument - almost everything has per-object mode
50 Days Ago
Serializer fix Codegen
50 Days Ago
Add the raw satellite model to the prefab for now
50 Days Ago
merge from apartment_complex_monument
50 Days Ago
3p dart throw direction animations added with blend tree
50 Days Ago
better init state for baseplate
50 Days Ago
Tweaked monument spawn settings for the apartments. Will now spawn in T0. Prevented it from spawning on snow Scene2prefab
50 Days Ago
S2P apartment complex
50 Days Ago
Added the full setup for the default volume profile settings asset
50 Days Ago
merge from apartment_complex_monument/terminal_ui
50 Days Ago
Missed one
50 Days Ago
Minor layout fixes
50 Days Ago
Improved the intro sequence
50 Days Ago
Test save loading fixes I just used for testing/profiling on a real save
50 Days Ago
Override player's eye pos when checking camera so LODs are loading
50 Days Ago
New(editor): CulledMeshesChecker - finds all meshes without some sort of culling setup Can be found in "Tools/Find/Meshes without Occlusion setups". Tests: ran the tool on appt monument, found ~360 issues
50 Days Ago
Merge from shadowlod_fix
50 Days Ago
implement swings
50 Days Ago
Change IsLowDetail in IsShadowInsignificant so a renderer with 2 LOD states does not always disable shadows with aggressiveShadowLod setting enabled Now only disable shadows if the current LOD is within the lower LOD range for this renderer. If only one LOD state exists then still disable shadows like before Fixes the hatch part of the ladder hatch not rendering shadows with aggressiveShadowLod enabled
50 Days Ago
Test list
50 Days Ago
setup baseplate render (toggelable) inside sculpting gui
50 Days Ago
Added CCTV cameras in small medium and large apartment prefabs
50 Days Ago
Clicking on a rented room shows a cctv feed of inside the room
50 Days Ago
main -> game_room_dlc
50 Days Ago
fixed typo in apartment NPC vendor room upgrade text