140,293 Commits over 4,505 Days - 1.30cph!

51 Days Ago
merge from roundabout
51 Days Ago
Progress on integrating building block colours into the recently added EntityColourSwapLookup config asset One config to rule them alll Will allow building blocks and other entities to share the same colour datasets, like the industrial shelves and shipping container skins
51 Days Ago
Improved sphere synchronization (it now accurately matches server) Added new networked sphere settings - radius, speed and lerping (protos update) Fixed spheres animating from default 1 radius to the desired target on spawn No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere() https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4
51 Days Ago
Added loops to playground sitting poses and adjusted them to fix clipping
51 Days Ago
More conversation work
51 Days Ago
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
51 Days Ago
Added a regular furnace to the medium apartment
51 Days Ago
Ensure apartment sizes are translated properly
51 Days Ago
merge from apartment_complex_monument/prototype -> main
51 Days Ago
Fix compile error from random using statement being added
51 Days Ago
Add more conversation options for "you are staying in room {0}" and "how do I pay rent?"
51 Days Ago
merge roundabout changes from monument complex
51 Days Ago
merge from roundabout
51 Days Ago
Implement swing/roundabout animations, cleanup, more manifest updates
51 Days Ago
merge from apartment_complex_monument
51 Days Ago
Update conversation options for apartment vendor
51 Days Ago
S2P apartment complex Fix compile for jake
51 Days Ago
Add support to interpolate "{my_room_number}" to show what room you are in
51 Days Ago
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
51 Days Ago
merge from bathtub_mountable
51 Days Ago
merge from apartment_complex_monument -> main
51 Days Ago
merge from prototype -> apartment_complex_monument
51 Days Ago
Fix compile error
51 Days Ago
Terrain filter setup to prevent apartments from spawning in rivers and on beaches
51 Days Ago
Make apartment elevator no longer a variant so it can be switched to the ApartmentElevatorLift class
51 Days Ago
Lighting various
51 Days Ago
Adding playground sitting poses
51 Days Ago
update from apartment_monument_complex
51 Days Ago
merge from automated_testing
51 Days Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
51 Days Ago
update apartment_complex_monument/prototype
51 Days Ago
Hoist the radial menu for the apartment elevators into it's own ApartmentElevatorLift class so it can't affect other elevators in the game (safer)
51 Days Ago
Fix cooking tests failing for the stove
51 Days Ago
merge from main
51 Days Ago
Update manifest
51 Days Ago
Playground area. S2P.
51 Days Ago
blend 3p dart-throwing animation based on position of reticle
51 Days Ago
merge functional roundabouts + swings
51 Days Ago
optimize, fix camera jitter on swings
51 Days Ago
Fix players not being teleported to their room after scheduled death in safezone - check safezones manually as when you sleep you aren't part of any triggers - fix players not falling when teleported to their room when sleeping - add "scheduleddeath" command to test the scheduled death instead of waiting 20m -
51 Days Ago
Lobby lighting
51 Days Ago
Make roundabouts work with the new 2 part model, interpolate swing
51 Days Ago
LOD tweaks.
51 Days Ago
Streetlight surroundings improvements.
51 Days Ago
Removed some dupes in street lights
51 Days Ago
Add 4hrs of rent to the upkeep terminal when renting a room so that it doesn't how "Rent Due" when you first buy a room - convar "apartmentfreerenthours"
51 Days Ago
Bleed fixes.
51 Days Ago
merge from apartment_complex_monument -> main
51 Days Ago
Add a streaming controller to the sign painting UI so unity loads higher detail textures for the model when painting clan logos
51 Days Ago
update apartment_complex_monument/prototype