156,921 Commits over 4,536 Days - 1.44cph!

50 Days Ago
Skull Wall Torch - initial config
50 Days Ago
forgot world model prefab
50 Days Ago
cut holes in tunnels for spawnable train area to connect to
50 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
50 Days Ago
Merge from PlayerMaintainedMonuments
50 Days Ago
adding side tracks for spawnable trains
50 Days Ago
pull specific pass out of material instead of drawing all passes
50 Days Ago
Bigger env volumes for new station to fix visibility issues and errors
50 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
50 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
50 Days Ago
Fixed missing station links
50 Days Ago
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50 Days Ago
Change water treatment plant spawn priority to highest
50 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
50 Days Ago
Updated store sculpture mdoels
50 Days Ago
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50 Days Ago
pool_tweaks -> game_room_dlc
50 Days Ago
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50 Days Ago
merge from Fixed SmallBackpack Workshop Model
50 Days Ago
sensitivity changes
50 Days Ago
Fixed SmallBackpack workshop model
50 Days Ago
Crate spawn fixes
50 Days Ago
Added stone sculpture to the skin viewer
50 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
50 Days Ago
merge from sculptures
50 Days Ago
small optim for better cache friendliness
50 Days Ago
merge from aiming_module_rename
50 Days Ago
Rename aiming module name + desc
50 Days Ago
LODs and gibs for Halloween Wreath
50 Days Ago
Add soem softness to the corner movements
50 Days Ago
Merge from PlayerMaintainedMonuments
50 Days Ago
merge from main
50 Days Ago
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50 Days Ago
Make Rust/Standard SRP-Batcher compatible
50 Days Ago
Ensure mouse movement cant move faster than A/D movement
50 Days Ago
Stone sculpture store page wip
50 Days Ago
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50 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack
50 Days Ago
Fix pooltable playable NRE
50 Days Ago
netting now has a proper world model and lods.
50 Days Ago
Bar ganes pack store page wip
50 Days Ago
Merge from main
50 Days Ago
removed told prefab
50 Days Ago
added a small tunnel section, did some cleanup of files, replaced old small tunnels with new ones
50 Days Ago
Remove _RRP multi_compile keyword