userTony Fergusoncancel

4,156 Commits over 884 Days - 0.20cph!

4 Months Ago
Bot avatars are different from players
5 Months Ago
Add damage tracker to certain modes
5 Months Ago
Crosshair error check Add warning if we can't find spottable More tracked error fixes
5 Months Ago
IsNearby error check
5 Months Ago
Terrain: add flatten sculpt tool (https://files.facepunch.com/tony/1b1111b1/sbox-dev_bCkllHylC8.mp4)
5 Months Ago
Make sure SceneCamera is not null in UpdateSceneCameraTransform
5 Months Ago
Fixed USP models
5 Months Ago
Expose per weapon armor / helmet reduction so we can further balance weapons
5 Months Ago
Cya Guid networking
5 Months Ago
Group damage instances
5 Months Ago
Initial work on damage tracking https://files.facepunch.com/devultj/1b1011b1/sbox-dev_WgGn9yRMZ1.png
5 Months Ago
Enable the molotov
5 Months Ago
Push the M700 forward a touch
5 Months Ago
Improve scoring system UI, add scrolling number component that we can use in other places if we wish
5 Months Ago
Initial scoring hud
5 Months Ago
Expose per weapon configuration of ironsights fire anim scale
5 Months Ago
Buff the trace size, max range of knives
5 Months Ago
Get rid of Scene.Discard
5 Months Ago
Get rid of bullet exit decals
5 Months Ago
Add option for discarding scene changes and load its saved state, resolves Facepunch/sbox-issues#5085 https://files.facepunch.com/devultj/1b0911b1/sbox-dev_VFwF4r2Fku.mp4
5 Months Ago
Add Vector3.Direction, closes Facepunch/sbox-issues#5026
5 Months Ago
Mesh implements IValid (already has IsValid property), closes Facepunch/sbox-issues#4170
5 Months Ago
Can [Property] GameResource properties to have them serialize, resolves Facepunch/sbox-issues#2925 (worth noting you could use [JsonInclude] for this already)
5 Months Ago
Add fullscreen on play editor preference, closes #1476 https://files.facepunch.com/devultj/1b0911b1/sbox-dev_xrv7uAqbh4.mp4
5 Months Ago
Use existing asset name as the baseline when using asset browser rename flyout
5 Months Ago
Add rename shortcut to asset browser
5 Months Ago
Get rid of trying to show owner's name on weapons
5 Months Ago
Drone stays flying when it's not being controlled Track state for deployed pawns, can return to deployed pawn with Use Add hud overlay for deployed pawns like the drone
5 Months Ago
Cleanup
5 Months Ago
Add map voting system for when we can move people to a new scene in multiplayer (https://files.facepunch.com/devultj/1b0811b1/sbox-dev_svFL9wcXs7.png)
5 Months Ago
Don't need this now
5 Months Ago
Bunch of error fixes from last 2 playtests
5 Months Ago
Disable launcher maximize button
5 Months Ago
LineEdit for creating new actions instead of having to edit the action afterwards https://files.facepunch.com/tony/1b0411b1/sbox-dev_duZ3bhoZdb.png
5 Months Ago
When adding an input action, add it to the final group, not "Other", less annoying
5 Months Ago
Add color picker to settings https://files.facepunch.com/tony/1b0411b1/sbox-dev_IpkQOc3g5h.png
5 Months Ago
Add Page.SubFooter, clean up some footers on pages
5 Months Ago
Show team displays regardless of player count
5 Months Ago
Pass wallbang as a damage flag, push it through to kill feed https://files.facepunch.com/tony/1b0411b1/sbox-dev_224Vwb4IPj.png Track air shots as well
5 Months Ago
Fixed components like the bomb not being found for kill feed
5 Months Ago
Add proper is-me class to victim entry in KillFeed
5 Months Ago
Make default crosshair size not crazy big Add ScoreAttribute, instead of manually defining on scoreboard, you can define score properties on any component on a PlayerState, can define format, order, ShowIf, this'll be good when we add gamemode-created components to PlayerState
5 Months Ago
HUD style adjustments, fixed inconsistent scoring title size
5 Months Ago
Moved muzzle attachment back for USP-S Weapon adjustments, dropped M4 has proper collider size
5 Months Ago
Don't allow dry fire while reloading
5 Months Ago
Fixed scope aim input
5 Months Ago
Add fire mode to ammo HUD
5 Months Ago
Implement b_deploy_skip, implement fire modes Clear burst when holstering, reloading, set initial firemode when deploying view model
5 Months Ago
Condense round state display as well
5 Months Ago
Add HudOptions for gamemodes to customize the hud