140,861 Commits over 4,352 Days - 1.35cph!

5 Hours Ago
reapply fishing tags after merge squash
5 Hours Ago
Merge from map_clan_names
6 Hours Ago
Remove ocean fishing flag when in deepsea, fixing deepsea fishing pool
6 Hours Ago
Clan map name tags now respect clannametagcolour
6 Hours Ago
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6 Hours Ago
merge from main
6 Hours Ago
Stop water wheel failing placeEffect test, it has bespoke logic for it Exclude io prefabs with no inputs from the main power slot test Swap out hacky checks for if an entity is immortal for the better method we now have
Today
apartment wood stove texture updates
Merge from chainsaw_hotspot_gathering
❌ now stays hidden whilst being hit with a chainsaw, respawns after chainsaw hits have stopped Hit effect now plays at the hit point rather than where the ❌ would be whilst hitting with a chainsaw
Today
Remove ddraw
Today
fixed door knocker guides being upside down - created new guide mesh
Today
merge from useplayerupdatejobs3
Today
Fix tiger getting stuck when fleeing
Today
OnPlayerRemovedFromCache now calls ResetAntiHack directly instead of juggling matching implementations
Today
Update stopping distances
Today
Fix unnatural slowdown in some cases when path following
Today
merge from main
Today
- AddTempSpeedHackBudget now supports useplayerupdatejobs 3 - Cache removal clears all non-forgiveness states for speedhack/flyhack - ResetAntiHack now clears speedhack/flyhack serial states regardless of useplayerupdatejob
Today
Removed temporary kiosk material. Baked AO pass on Kiosk F and adjusted AO intensity in relevant mats
Today
Merge from main
Today
merge from new_console-ui
Today
Instantiate blur material so its not changed in editor every time you open the console
Today
Update: set UsePlayerUpdateJobs 2 as default - codegen Tests: none, trivial change
Today
merge from new_console-ui
Today
Updated consoleScale command description
Today
Fixed pressing tab to autocomplete selecting the wrong command
Today
merge from main
Today
Merge from boat_teleport_commands
Today
Clean(tests): fix formatting inside Test.AntiHack.cs broken by auto conflict resolution Tests: compiles
Today
Merge from terrain_renderer
Today
Added an error when GetTestParameters failed to find the given parameter source
Today
Merge from main
Today
Fix building terrain check
Today
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
Today
Merge: from main
Today
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
Today
Add unitask assembly as dependency for tests
Today
Test list
Today
Codegen
Merge from main
Today
Added a progress bar for the test export
Today
merge from new_console-ui
Today
Compile fix
Today
merge from easter2026_dlc - store icons and square images
Today
easter egg wallpaper store icon and square images
Today
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated
Today
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Today
Gesture audio event updates
Today
merge from new_console-ui