136,054 Commits over 4,444 Days - 1.28cph!

Today
fixed new fridge prefab not culling
Today
tarp draw distance increase bg apartment barricades entity > static mesh prefabs fill hole in terrain near apartment building
Today
merge from clan_bugfixes
Today
Add UI section in the keybind settings, add clan menu and contacts menu bind options, move crafting menu option to it
Today
fixed up transparent edge on wallpaper edge across uv0 and uv1, set to use detail mask transparency
Today
Enable clan name tag color accessibility option
Today
merge from main
Today
mask tweaks
Today
Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel
Today
merge from main
Today
update from main
Today
wallpaper inventory model material setup, texture resize,base prefab
Today
merge from settings_serch_fix
Today
Tweaks
Today
Added Unity's build-only API for setting the render pipeline global settings before switching pipelines at runtime
Today
Added arrow buttons to the settings search bar to cycle results
Today
Glowing graffiti concrete floors setup, wip textures, materials, icons. Updated skins list, localization
Today
start on tanker area sphere tank
Today
Extended doorframe out of penthouse apartment a tiny bit
Today
Fixed settings enter to cycle search results regression
Today
merge from satellite_crash
Today
Initial sub menu organization/grouping to reduce overall length of Tools menu
Today
some set dressing inside computer room
Today
Outpost scene playable in editor
Today
SP and collisions for the improvised computer haxor room
Today
Merge from main
Today
fixed roof shadow proxies around skylight/ladder room
Today
Revert changes to PostFXBlitter
Today
MotionBlurPass graphics format compatibility fix
Today
Change SSAO render to use static lambdas
Today
OverlayUberPass with sharpening and vignette
Today
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
Today
Fix multiple meshes in one lod group not registering as individual meshes
Today
Lighting prefab progress
Today
missing client guard
Today
Merge from main
Today
Merge from PlayerRigUpdate2
Today
Remove sprint controller from L96, transition doesn't look great
Today
wip wallpaper inventory model
Today
merge from apartment_complex_monument/stove
Today
Blocked tin can alarm in the apartment complex monument S2P
Today
merge from apartment_complext_monument/stove
Today
Merge from main
Today
▋▍▊▍▍▅ ▍▊▆▌▍▆▇▇
Today
Some cleanup, layers etc
Today
Merge from inventoryidle_animfix
Today
Another 32bit OSX compile error
Today
Fixed 32bit OSX compile error (probably)
Today
Small stove effects