userTony Fergusoncancel

4,896 Commits over 1,004 Days - 0.20cph!

21 Days Ago
Map List excludes current map
21 Days Ago
Map voting is off by default, add thieves.marine_base_arena to the map list
21 Days Ago
Clean up GameState, don't show up if in warmup
21 Days Ago
HornetGunWeapon: Added asserts to track down validity issue
22 Days Ago
don't add stats if we have cheats enabled, make bot_add a cheat command
22 Days Ago
Scale extra force based on distance over radius
22 Days Ago
Reduced shell case bounce sound duration by 90%
22 Days Ago
Shotgun: Reduced incremental anim speed a tad
22 Days Ago
Hook up speed_reload for ViewModels, shotgun reload is much snappier now
22 Days Ago
This isn't needed here
22 Days Ago
Can pass an extra force into damage, you can now rocket jump
22 Days Ago
Incremental ViewModel reloading, fixes shotgun reloads
22 Days Ago
Crossbow projectile is made more lethal - if we hit a player, instantly kill them, buff explosive damage a bit if we don't hit a player
22 Days Ago
Doubled crossbow projectile speed
22 Days Ago
Reduced viewmodel inertia
23 Days Ago
Recognize damage
23 Days Ago
Re-add PSX Post Processing
23 Days Ago
Add player using PlayerController, custom bob
23 Days Ago
Starting fresh
23 Days Ago
Fixed Gauss gun not shooting correctly if we're shooting at the sky (no trace hit) Add gauss gun to test map Shooting a satchel charge duds it instead of explodes it
23 Days Ago
Add GameConfig.SelfDamageScale
23 Days Ago
Update quicktest.scene
23 Days Ago
Fixed map selection not working if using CreateGameModal
23 Days Ago
Add GameState panel that shows 5 players with the highest kills in order, as well as time left
23 Days Ago
Weapon NRE fixes
23 Days Ago
Debug asserts for BroadcastReload NRE
23 Days Ago
Removed unused delegate from TriggerHurt
23 Days Ago
Don't do trigger hurt behavior if we're not the host
23 Days Ago
Revert to sol's previous stuff
23 Days Ago
Remove the vtex
23 Days Ago
Don't use static here after all
23 Days Ago
Include "/ui/*" resources
23 Days Ago
Reduced damage vignette a lot since it's really noisy
23 Days Ago
Chat style update
23 Days Ago
Make these texture references static
23 Days Ago
Add extension method for HudPainter.DrawHudElement, draws an info line for health, armor, ammo and MP5 secondary ammo
23 Days Ago
Fixed overtuned aim cone
23 Days Ago
Fixed pistol aimcone always being the highest it could be, removed duplicate code
23 Days Ago
Better map placeholder while package fetches
23 Days Ago
Only try to load new map once
23 Days Ago
Map voting system is optional
24 Days Ago
Update M700 so it has new deploy Reduced tracer size
24 Days Ago
Account for additional related files for dependencies when we're including source files - should fix uploading source files for clothing resources
24 Days Ago
Cleaned up ViewModel file
24 Days Ago
Get rid of this hack
24 Days Ago
Scaled down hud elements they were too big
24 Days Ago
Up the amount of maps that'll show by default
24 Days Ago
Look for valid maps on startup
24 Days Ago
Simplify map voting code
24 Days Ago
Don't spam winning option check