157,640 Commits over 4,536 Days - 1.45cph!

Tunnel materials
Today
fix missing HSVRemap from DefaultVolumeProfile
Today
Bunch more fixes
Today
Merge from lightingexclusion
Today
Fix failing tests, some setups were fragile / incorrect, one regression now fixed
Today
Bunch more work/fixes including: Added dedicated crafting screen action. Holding inventory button displays the crafting screen directly. Bunch of vdf & mapping/config updates. Deploy active gamepad config too to make update/testing easier. Convar/command updates/additions. Test updates & fixes. Better debugging output.
Today
triangle ladder hatch workshop icon fix
Today
Show genes on sheep only (didn't have time to make them show up in appearance)
Today
Fixed jungle animals failing to spawn: they always had a 300m check preventing them to spawn close to any other BaseNPC2 Now that all the animals (and critters) are converted to BaseNPC2, they fail to spawn constantly Changed this check to only look for the BaseNPC2 at the time of jungle release (crocs, tiger panther and wolves)
Today
Fix "missing tree at index 0" error when opening jarrydtestmap
Today
Updated sheep textures
Today
Add blue cream and green skimmed milk lid variants and hook up item world models
Today
merge from main
Today
ladder hatches new icons
Today
merge from main
Today
Fixing sheep leg skinning
Today
Halloween Wallpapers - texture updates
Today
Fixed skin viewer background issues with rrp enabled. This one didnt need a grabpass blur anyway, its now blurred in place with a UI shader
Today
Merge from TroughDescLivestock
Today
Merge from PureCreamyCooling
Today
Merge from render_pipeline_testing
Today
Updated Trough description to reference Livestock
Today
Phrase update
Today
renamed Sheep textures
Today
Fixed Creamy Pure Cooling Tea increasing your max temperature
Yesterday
merge from main
Yesterday
Merge from main
Yesterday
animator name change
Yesterday
Fix item notices being incorrect when skimming milk and the items would join existing stacks Play milk effect when skimming, better than nothing Show skim option above drink, avoids misclicks, fixed order not doing anything for item menu options in general Fix item icon import settings for all new items, fixes milk icons looking bad
Yesterday
engine json update
Rin
Yesterday
merge from Livestock_animals
Rin
Yesterday
Drop the word 'meat' from all mentions of Mutton. e.g Cooked Mutton Meat is now Cooked Mutton
Yesterday
merge from main
Yesterday
Fixed country selection popup not drawing its options the first time its open
Yesterday
merge from main
Yesterday
Re export from correct file
Yesterday
Updating sheep skinning
Yesterday
Merge from deferred_lighting_optimizations
Yesterday
Merge from main
Yesterday
Use RustObjectToClipPos for terrain depth prepass to fix depth test issues Don't clear depth in gbuffer pass Restore camera matrix on setup pass to fix RRP terrain holes
Rin
Yesterday
merge from honey_flicker
Rin
Yesterday
merge from powergrid_loot_fixes_2
Yesterday
medium station update
Yesterday
Merge from livestock_animals
Yesterday
Doubled population of cows and sheep in the wild per square km (1 -> 2)
Yesterday
Lower GrazeDayShare from 0.4 -> 0.3 on cows and sheep, meaning they will spend less of the day eating and require less food
Yesterday
Cows and sheep get double fullness when eating from a trough
Yesterday
Fixed reference to animals when selling wool
Yesterday
Fixed some failing tests, all were testing regressions not actual regressions
Yesterday
Reduce sampling loop by pixel distance factor already in use