147,719 Commits over 4,444 Days - 1.39cph!

Yesterday
Demo cfgs are now run whenever the demo is reset to the beginning, not just on demo load
Yesterday
Increase tick rate of oil producer (60s -> 10s) Added WaterCatcher.ForceEnableOilSwitch to bypass the oil rig switch for testing
Yesterday
Unsaved
Yesterday
Added a very placeholder diagram to the oil rig fuel switch
Yesterday
Convert the Water Catcher loot panel to RustText Add some help text to explain that a vehicle is needed to access the oil
Yesterday
Codegen
Yesterday
Added a switch to large oil rig puzzle room to enable/disable the crude pump at dome Disabled tie-in to power system (for now)
Yesterday
Merge from decimal_parse_default_fix
Yesterday
Merge from Sunglasses_Clipping_Fix
Yesterday
Merge from conditional_hair_lod2s
Yesterday
Merge from model_culling_fixes
Yesterday
Merge from heavy_plate_legclip_fix
Yesterday
Merge from clothing_reskin_pool_fix
Yesterday
Fixed riot helmet front plate not getting reskinned properly in some circumstances (pooling issue)
Yesterday
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Yesterday
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3 Days Ago
merge from heater_fix
3 Days Ago
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3 Days Ago
Fixed electric heater appearing ON after leaving and re entering network range
3 Days Ago
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3 Days Ago
Prevent unoccupied rooms from being broken into - link apartment doors -> apartment on the client
4 Days Ago
merge from buildingerrors_fix
4 Days Ago
Remove unused/useless convars * tf_escort_score_rate, hud_airboathint_numentries Rework cvars.AddChangeCallback filter * Convars that cannot be identified as server only or client only now run the callback in both realms * protected convars no longer run this callback at all More cvar cleanups * Removed sv_hudhint_sound, striderbuster_magnetic_force_hunter, sniper_xbox_delay, systemlinkport, matchmakingport, xmove, xlook
4 Days Ago
merge from console_localtime
4 Days Ago
merge from stackedsteamitems_fix
4 Days Ago
neon carpet textures and icon update
4 Days Ago
ornate frame canvas gloss tweaks, made less glossy
4 Days Ago
Fix building errors/toast messages not showing up when a teammate is holding a planner, when building preview is enabled
4 Days Ago
toned down wrinkles on canvas a bit
4 Days Ago
Bunch of skin viewer framing fixes
4 Days Ago
Fixed stacked steam items showing as one single item in the steam inv menu
4 Days Ago
fixed industrial auto turret laser position
4 Days Ago
merge from workshopskinnable_metal_shop_front
4 Days Ago
Fixed console logs using UTC time instead of local time
4 Days Ago
Metal shop front , set up for workshop. Changed to two materials - front and back
4 Days Ago
Fix client/server version mismatch Lua errors with halo.lua changes
4 Days Ago
Fixed the popping issue with the wood stove. I was using meshlod on a mesh that had the number of materials change. I had to use RendererLod instead. That solved it.
4 Days Ago
Minor cleanup Fix client/server version mismatch Lua errors with halo.lua changes
4 Days Ago
Add support to break into rooms with a master key - one time use - takes 10s to break in - gives 5m access - can steal stuff from the rooms in that time - can let yourself out of the room if you are left inside
4 Days Ago
Update: use dirty indices for copy Test: none, trivial change
4 Days Ago
Glowing Wallpapers - ceiling stars update, initial setup for wall version
4 Days Ago
Update: propagate PlayerServerStates down to Antihack methods - updates unit tests for changed API Tests: unit & perf tests, ran around craggy
4 Days Ago
Add apartment master lock for breaking into apartments
4 Days Ago
added reverb settings and zones to all different apartment sizes
4 Days Ago