142,005 Commits over 4,383 Days - 1.35cph!

28 Days Ago
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28 Days Ago
Codegen
28 Days Ago
Fix crafting order bug
28 Days Ago
merge from main
28 Days Ago
merge from easter2026_dlc
28 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
28 Days Ago
Localized category buttons in item and vehicle tabs
28 Days Ago
merging salvaged cleaver refresh to main
28 Days Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
29 Days Ago
wip
29 Days Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
29 Days Ago
merge from main
29 Days Ago
Merge: from main
29 Days Ago
Disabled rich text on search bar base prefab
29 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
29 Days Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
29 Days Ago
adjusted inject self sound anim event
29 Days Ago
Updating skinning for bone armour
29 Days Ago
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29 Days Ago
merge from main
29 Days Ago
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
29 Days Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
29 Days Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
29 Days Ago
merge from new_console-ui
29 Days Ago
Moved new error overlay to the OverlayCanvas
29 Days Ago
Restored loading screen
29 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
29 Days Ago
merge from main
29 Days Ago
merge from memcell_shortcircuit_tests
29 Days Ago
Added new memory cells tests to cover short circuits
29 Days Ago
merge from itemicons_compression_fix
29 Days Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
29 Days Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
29 Days Ago
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29 Days Ago
merge from skinviewer_easter
29 Days Ago
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)
29 Days Ago
Fixed skin viewer lighting rig not toggling themselves correctly sometimes
29 Days Ago
Updated bunny costume in the skin viewer
29 Days Ago
merge from main
29 Days Ago
merge from new_console-ui
29 Days Ago
merge from main
29 Days Ago
Compile fixes
29 Days Ago
Fix error from changing quality when terrain buffers have not been created
29 Days Ago
Merge from egg_demo_fix
29 Days Ago
Easter and halloween event UI can now be left active, the appropriate UI will turn on based on the active event Saves us switching them over twice a year
29 Days Ago
Merge from egg_demo_fix
29 Days Ago
Better fix for Top bunnies leaderboard in demo
29 Days Ago
Make errors more see-through
29 Days Ago
Merge from egg_demo_fix
29 Days Ago
Remove EggUpdater, replace with a PersistentObjectWorkQueue Unsure how this is breaking in builds, at lteast this is a simpler approach