142,438 Commits over 4,383 Days - 1.35cph!

34 Days Ago
main -> new_console-ui
34 Days Ago
- Fix more console compile errors - Fix WakeAIZ compile error
34 Days Ago
Null checks
34 Days Ago
main -> new_console-ui
34 Days Ago
new_console-ui -> main
34 Days Ago
Compile fixes
34 Days Ago
- Remove rich text from a bunch of places in the console - Hide RconOnly command unless RCON - Hide developer only commands unless developer
34 Days Ago
Fix speeding/flying consistency tests not passing when useplayerupdatejobs is >= 3
34 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
34 Days Ago
34 Days Ago
Don't modify current health when installing reinforced upgrade
34 Days Ago
initial rig export
34 Days Ago
new_console-ui -> main
34 Days Ago
added folders
34 Days Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
34 Days Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
34 Days Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
34 Days Ago
more overall glass damage for the building
34 Days Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
34 Days Ago
34 Days Ago
merge from useplayerupdatejobs3
34 Days Ago
merge from new_console-ui
34 Days Ago
update from main
34 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
34 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
34 Days Ago
Dont print every log twice
34 Days Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
34 Days Ago
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34 Days Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
34 Days Ago
Add debug drawing for cell coordinates and build status
34 Days Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
34 Days Ago
Fixed layout issues when using free aspect or low resolutions
34 Days Ago
merging medical syringe refresh to main
34 Days Ago
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34 Days Ago
Codegen
34 Days Ago
Fix crafting order bug
34 Days Ago
merge from main
34 Days Ago
merge from easter2026_dlc
34 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
34 Days Ago
Localized category buttons in item and vehicle tabs
34 Days Ago
merging salvaged cleaver refresh to main
34 Days Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
34 Days Ago
wip
34 Days Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
34 Days Ago
merge from main
34 Days Ago
Merge: from main
34 Days Ago
Disabled rich text on search bar base prefab
34 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
34 Days Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
34 Days Ago
adjusted inject self sound anim event