userTony Fergusoncancel

4,162 Commits over 884 Days - 0.20cph!

1 Year Ago
Updated chatbox and countdown position again
1 Year Ago
Better spectator display
1 Year Ago
Hud adjustments
1 Year Ago
Show voice speaker on Info
1 Year Ago
Add Unstuck
1 Year Ago
Change state text a bit
1 Year Ago
Add CanHearPlayersVoice, spectators may listen to alive players, but cannot speak with them.
1 Year Ago
Ensure that the weapon doesn't have a parent before picking it up. This was a hilarious bug, but still a bug.
1 Year Ago
Sort scoreboard entries by team order Fixed scoreboard alignment being shit, add player count to the scoreboard
1 Year Ago
Made the hud less shit
1 Year Ago
Game loop redesign. There's now a grace period at the start of any round so late-comers get to play. Spectators have their own role icon. Warden gets re-selected when they die. Removed Objectives panel.
1 Year Ago
Fixed players floating awkwardly inside of other players - you'll properly pass through others now.
1 Year Ago
Make role / team icons more consistent, it's only decided in one place now, and used across the HUD
1 Year Ago
Add DebugMenu, grabs all ConCmd.Admin commands and puts them in a clickable list https://files.facepunch.com/devultj/1b1011b1/sbox-dev_Ke4E5VMmwk.png
1 Year Ago
Add jailbreak_proximity_voice, turned off by default, can turn it on mid-game
1 Year Ago
Show role in chatbox https://files.facepunch.com/devultj/1b1011b1/sbox-dev_MkmTTkLnoS.png Removed speaker icon from speaking players on hudmarkers, was causing confusion
1 Year Ago
Drop weapon infront of the player, hook up Drop input
1 Year Ago
Better fix for dry fire
1 Year Ago
Weapons drop on death, cleanup weapons on round restart Fixed being able to fire forever when ammo is 0
1 Year Ago
Fuck that for now
1 Year Ago
Don't change the map immediately, wait 15 seconds
1 Year Ago
Redone random knife system - we'll decide how many prisoners per knife will be given, and dish them out randomly. Fixed ammo NRE when being given a knife Fixed scoreboard not updating
1 Year Ago
Can open guard doors in warmup, close all doors on round start
1 Year Ago
Hack to fix default ammo count being fucked
1 Year Ago
Refactor voice UI, show role icons
1 Year Ago
New use fail sound, marker placed sound
1 Year Ago
Knife buff
1 Year Ago
Add doors to Guard room, incl guard-only buttons to control them.
1 Year Ago
Use tags to define guard-only usable entities
1 Year Ago
Add Zoom
1 Year Ago
Reduced weapon weights across the board
1 Year Ago
Spectator camera control adjustments (up down shortcuts)
1 Year Ago
Spectator camera only collides with the world
1 Year Ago
Late joiners join as a spectator by default Update player list to display dead players with a dimmed out row - update scoreboard every second instead of that mess
1 Year Ago
Add doors to hydro + run room
1 Year Ago
Lowered distance for most stings
1 Year Ago
Added more stings to the cells soundscape
1 Year Ago
Added some sounds, add soundscape, add vents to map
1 Year Ago
Added some sounds, add soundscape, add vents to map
1 Year Ago
Add GameEvent.GameStateChanged Added GameProp, PropRespawn system - when the round restarts, we'll respawn all respawnable props in their original state. Very useful for stuff like vents.
1 Year Ago
Use head bone instead of AimRay.Position for player markers
1 Year Ago
Update .addon
1 Year Ago
Player marker decision-making improvement
1 Year Ago
Fixed ammo capacity not showing correctly
1 Year Ago
Manage cell doors with our game loop. They'll open automatically after 30 seconds, and close when the round ends/starts.
1 Year Ago
Initial commit
1 Year Ago
Add open cells command + setteam command for admins
1 Year Ago
Add a chat message when a player dies
1 Year Ago
Update .addon summary
1 Year Ago
Ensure only the Warden can open ping menu / make pings