userTony Fergusoncancel

4,156 Commits over 884 Days - 0.20cph!

3 Months Ago
HUD test
3 Months Ago
More messing around with UI https://files.facepunch.com/tony/1b0111b1/sbox-dev_jwiM3RE8z3.jpg
3 Months Ago
Work on theme
3 Months Ago
Small changes, air dash uses SHIFT
3 Months Ago
Cancel slide if we end up off the ground
3 Months Ago
Implement TakesOverControl, which cancels out wish movement Add Slide
3 Months Ago
Can't die while dead
3 Months Ago
Crush trigger instead of trying to bake it in all things
3 Months Ago
Whoops
3 Months Ago
Implement coyote time
3 Months Ago
Cleanup
3 Months Ago
Do pushing differently
3 Months Ago
Improve Ground Slam, stops the player in the air first PlayerPusher, PlayerCrusher, Kill, Respawn Remove debugs
3 Months Ago
Use Player.Velocity instead for a bunch of things
3 Months Ago
Add MovingPlatform New test map Basic implementation for Inheriting ground object velocity
3 Months Ago
Fixed fake shadow decal cutoff/depth
3 Months Ago
Adjust footsteps
3 Months Ago
Update player.prefab
3 Months Ago
Work on pickup collectibles
3 Months Ago
Air dash is relative to input direction, not facing direction
3 Months Ago
Trace to camera direction to try to avoid walls
3 Months Ago
Fixed jittery camera
3 Months Ago
Trying to simplify this code
3 Months Ago
Fixed motion data returning crazy values if something went wrong, or we don't have the hardware
3 Months Ago
Deleting this was stupid
3 Months Ago
Expose OnPlayerLanded event instead of checking on update in every ability that needs to know
3 Months Ago
More control over heights
3 Months Ago
Add ducking, camera follows character height loosely
3 Months Ago
Added ground slam
3 Months Ago
Play specific landing sounds based on speed
3 Months Ago
Add AirDash
3 Months Ago
Player footsteps, double jump sound and effects
3 Months Ago
Ability, DoubleJumpAbility - testing the waters for a good enough API for this
3 Months Ago
Impulse Improve third person camera
3 Months Ago
Only turn on player's camera if in control
3 Months Ago
NetworkHelper, PlayerDresser
3 Months Ago
Add basic movement, third person camera
3 Months Ago
A new start, reformat project in scene
3 Months Ago
Split this out a bit better
3 Months Ago
Add Career page, show player and weapon stats all in one place
3 Months Ago
Add PlayerStatsRule which gives a more general overview, kills, deaths, and headshot kills WeaponStats will additionally record headshots per weapon too
3 Months Ago
Start collecting kills stats per weapon
3 Months Ago
Too many errors from this
3 Months Ago
Stop-gap fix until I suss out why maps are referencing their own game projects, and having projects download their cloud version on startup
3 Months Ago
Moved game setup prefab on Refinery Fade in GameHUD too
3 Months Ago
Added volumetric fog to main menu
3 Months Ago
UI buttons defined as an "action" will play a different click sound
3 Months Ago
Replace UI press sound as well
3 Months Ago
SoundEmitter can specify a target mixer Main menu music uses "Music" mixer so it can be tweaked
3 Months Ago
Add camera shake to main menu, replaced ui button hover sound