256,563 Commits over 4,018 Days - 2.66cph!

9 Years Ago
Merge from main
9 Years Ago
-decisionLog logs decisions for currently selected agent when started (if a single one is selcted)
9 Years Ago
space usurper - better mouse focus handling, tutorial levels, etc
9 Years Ago
- Increased the speed of game over fade - Missile sound
9 Years Ago
Close rcon on exception Fixed some server exception reports not grouping properly
9 Years Ago
- Added gates to rest of the rooms - Gate sounds
9 Years Ago
- Added special collision to gates so enemie and projectiles can't pass through
9 Years Ago
- Missed one
9 Years Ago
- Bunch of stuff
9 Years Ago
Bug reporter fix (why didn't anyone report this!?!?!)
9 Years Ago
-Decision Log logs when an interaction/ability 'fails' DM by filtering not finding any hit, rather than DSE. -little fix in GoalSettings Validate()
9 Years Ago
added dylans water riple and teleport effects
9 Years Ago
added dylan's new effects
9 Years Ago
UI fix for bug report window
9 Years Ago
more
bot
9 Years Ago
Automated Linux DS Build #201
bot
9 Years Ago
Automated Windows Build #201
bot
9 Years Ago
Automated OSX Build #201
bot
9 Years Ago
Automated Linux Build #201
9 Years Ago
sv_max_usercmd_future_ticks removed sv_maxusrcmdprocessticks, sv_maxusrcmdprocessticks_warning added (TF2 stuff) Fixed exploitable behaviour where sending invalid/no usercommands would cause players to not simulate
9 Years Ago
Merge from main.
9 Years Ago
Getting close.
9 Years Ago
Profiler hooks for Condition.Evaluate and Consideration.Score
bot
9 Years Ago
Automated Linux DS Build #200
9 Years Ago
- Animation work
bot
9 Years Ago
Automated Windows Build #200
bot
9 Years Ago
Automated OSX Build #200
bot
9 Years Ago
Automated Linux Build #200
9 Years Ago
CreateClientConVar is meant to be shared because of an old bug Fixed manual panel painting Fix typo 'Think' -> 'Tick'
9 Years Ago
Quality settings tweaked, max lod bias down to 1
9 Years Ago
Deuce - fixed reporter
9 Years Ago
- Started EntityEvents system for reporting events for animation etc - Big purge of BaseEntity and related dead code
bot
9 Years Ago
Automated Windows Build #199
bot
9 Years Ago
Automated Linux DS Build #199
bot
9 Years Ago
Automated OSX Build #199
bot
9 Years Ago
Automated Linux Build #199
9 Years Ago
Added some sanity checks when opening files Added Lua string pool for C++->lua gamemode/ent/swep/panel hook names
9 Years Ago
Water fix
9 Years Ago
Caught an NRE in BehaviourChain Gating grass graphics option toggle Save graphics preset + quality level in player prefs
9 Years Ago
Adds
9 Years Ago
Fixed a bunch of issues with the option UI Fixed water GraphicsOption not working Added GraphicsOption.Grass
9 Years Ago
Fixed PrefabInstantiate culling itself in standalone builds (I think)
9 Years Ago
Fixed invisible static bushes
9 Years Ago
Updated Deuce
9 Years Ago
- Added shoulder slots to PlayerShipModels - Rebuilt playership prefab
bot
9 Years Ago
Automated Linux DS Build #198
9 Years Ago
- BreakApart script can now specify if the order should be random or not, and the order is now correct
bot
9 Years Ago
Automated Windows Build #198
bot
9 Years Ago
Automated Linux Build #198
bot
9 Years Ago
Automated OSX Build #198