255,900 Commits over 3,990 Days - 2.67cph!
Updated life steal effects
Updated Particle Playground
Fixed campfire sitting crap in TribeStartArea
Unit LookAt fixes, humans now get stuck look at the campfire like idiots
Skip SmartObjects that are not valid for DM in FindBestInteractionPlanVariant
Fruit Telebox player indicators.
Cloud Billboards added to Sky Dome and values tweaked.
Military_tunnel_1 prefab update
GoalPlan must be ticked before BehaviourChain, since BehaviourChain has the potential to change the state of Goal Plan Variant.
rock_cliff_a geometry polish
dungeons rock switch old to new
placeholder rock prefabs
added Dylan's 2DFX to it's own folder in art repository
Options menus mockups, addin' more texture folders.
Expose playerGoalMomentum in PlayerController
BehaviourChain now holds a reference to the GoalPlanVariant that owns it
PlayerController Goal creation cleanupo
StopMomentum when you End a GoalPlanVariant, not when you Copy.
Expose start momentum from Goal Plan Variant, so that we have more options for affecting momentum externally.
new sounds / particle effects for wounded animations
FOR FUCK SAKE removed redundant cloud particles
FOR FUCK SAKE cloud particle prefab
tweaked swimming and sprint animations.
Generic footstep effects (fix for no footstep sounds on quarries)
Add local voice limiting to helicopter weapon sounds
Ensure all light buzz sounds in new rad towns are LODed correctly
Melee impact sound polish
Hatchet strike sound polish
Fall damage sound tweaks
Only play fall damage sounds when taking 20+ damage
Momentum now part of DecisionPlan rather than GoalPlanVariant, though it's still from GoalPlanVariant that we traverse the momentum tick all the way up to the top goal.
- Mission select screen now interactable with mouse, can start missions.
swimming cleanup, unified values for swimming/headunderwater
Fixed water refraction back projection in GL/OSX
Changed standard blendlayer shaders to preserve masked albedo detail; traded for normal map in lowest LOD (#325)
added new grass skirt to temple court
added grass skirt and new outer floor with new grass shaders, removed blue lights.
Cowboy run north loop source
- TownInteractable works with keyboard
Check antihack whenever players try to damage something (antihack.playerdamage convar, defaults to false)
Added antihack.objectplacement convar to toggle object placement verification (defaults to true)