255,019 Commits over 3,990 Days - 2.66cph!

9 Years Ago
Fixed some UI bugs. Added Gamma fix for UI.
9 Years Ago
Pump shotgun
9 Years Ago
Rock
9 Years Ago
Revolver
9 Years Ago
Pipe Shotgun
bot
9 Years Ago
Linux Build 773
bot
9 Years Ago
OSX Build 911
9 Years Ago
Bolt and hammer
9 Years Ago
Break Panel:Paste until we figure out what to do with it.
9 Years Ago
Removed rackets from controller, now defined in config file per character
9 Years Ago
Added profiler samples to VariableReference
9 Years Ago
- Anythign with CameraPull script attached is now considered by the camera
9 Years Ago
Reduced VitalNote.Update dynamic memory allocations
9 Years Ago
Added profiler samples to Sound.Update Removed all dynamic memory allocations from Sound.Update
9 Years Ago
- Entity animation states can now be customised and have a default set and states customised via inspector - Made a room template with a gate that gets closed when entering and opens when all turrets are destroyed
9 Years Ago
fixed potential NRE in agent+stats
9 Years Ago
Fixed incorrect effect assignment in Action.ExecuteBreedingGroup asset
9 Years Ago
- Made a placeholder pipes-gate opening/closing animation - New pipes gate prefab - Set up pipes gate animation controller to use the state setup for the animation trigger code
9 Years Ago
Re-assigned missing textures. Updated ApeTex_d.
9 Years Ago
merge from main
9 Years Ago
Anti-bush topo around campfires.
9 Years Ago
Savas splats and topo. Hut entrance ramps don't hinder movement.
9 Years Ago
Savas: New loot tables from scratch, with unique crate textures. Food town is now Bullet Farm. Furnace and campfire outposts added. Airdrop frequency adjusted.
bot
9 Years Ago
Linux Build 772
bot
9 Years Ago
LinuxDS Build 744
bot
9 Years Ago
OSX Build 910
bot
9 Years Ago
Windows Build 631
9 Years Ago
* GitSync * Idiot proofed Vehicle.SetVehicleParams ( Removed stuff that would crash the server )
9 Years Ago
Assembly Loading
9 Years Ago
lodded lantern particles.
9 Years Ago
Common base for non data objects
9 Years Ago
removed some of the warning messages on the viewmodels.
9 Years Ago
Manifest
9 Years Ago
Fixed missing stone pickaxe effects
9 Years Ago
Fixed rock effects folder having the wrong name
9 Years Ago
Lodded campfire particles.
9 Years Ago
Prefab auto disable
9 Years Ago
Fixed stone hatchet "missing effect" warnings Toned down stone hatchet screen shake (in line with metal hatchet)
9 Years Ago
Fixed quarry particle effect performance issues and added particle LODs
9 Years Ago
CommentToBind fixes
9 Years Ago
C++ comments to C# code generation
9 Years Ago
Fixed LOD fuckup
9 Years Ago
breath doesn't show up in the pitch black now.
9 Years Ago
fixed some issues with the player's eyes facing wrong direction during some animations
9 Years Ago
Furnace light tweak.
9 Years Ago
Furnace performance optimization. Added flicker to the furnace light.
9 Years Ago
Added particle LOD's to small furnace Editted Large furnace FBX so LOD2,3 don't block the fire FX Tweaked large furnace particle LOD distances. Got killed by some guy called Chewbacca on London Dev Hapis. Some people are just unfriendly.
9 Years Ago
Savas signs for confused noobs.
9 Years Ago
Medical loot tables. Manifest. Savas now has healing stations in all corners. Fixed missing barrels required to get on top of the monument dome.
9 Years Ago
Network++