803 Commits over 2,649 Days - 0.01cph!
uf_tutorial map first pass
uf_bookworm tweaks and medal times added
Merge branch 'main' of unicycle-frenzy-maps
uf_splinter qol changes, map tweaks, medal times added
bookworm materials and vmap
raised camera's center position
uf_flow reenable fall trigger
more uf_flow changes
Merge branch 'main' of sbox-unicycle-frenzy
shortened the time window players have to jump after not being grounded
steps map, and small changes to canyons map
nightmare versions of bosses
new asteroid, bug fixes, graphic optimizations, unlocks reorganized and renamed,
UI scaling issue fixes, expansion inventory slots, hurt effects, escape menu, random bug fixes
player movement adjustments, interact code clean up/bug fixes, warning messages
consumable items, placeable items, health pack, deployable light
inventory HUD work, can now store items in inventory slots
Inventory slots in hud, music, other ui stuff
sound fx, lighting, environment generation, material edits, more items, other aesthic stuff
player vitals(health/death), ragdolls, helmet
HUD (oxygen indicator), more fabricator ui work, fabricator hands out items, oxygen tank
unlocks now get properly categorized in fabricator menu
fix for instantiation of fabricator menu
fabricator menu work, canisters now have upgrades associated with them
pickaxe animation, playerActions/playerInvectory more flexible
fix for RPC call when mining
code reorganization, nuggets now need to be mined
Fabricator model, fabricator ui progress, item unlocks progress, character interactions clean up, menu input stuff, UI builder
ship fuel depositing, more player movement stuff