userlamalovecancel
branchSandboxGame/mastercancel
1 Years Ago
Fix inconsistent accessibility errors from generated code
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1 Years Ago
Add FileSystem.FindInAddons to search addons that haven't been mounted yet Remove some unused stuff
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1 Years Ago
Fix data func and methods so code that runs on regular vue just works
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1 Years Ago
Update to Cecil 10.4
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1 Years Ago
Map the rename event to two changes
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1 Years Ago
Fix the in game menu header buttons Merge branch 'master' of github.com:Facepunch/SandboxGame
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1 Years Ago
Bring back lodash
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1 Years Ago
jQuery and Lodash are banned (and promise polyfill that we don't need)
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1 Years Ago
Hide the file not found message when the HUD tries to load something (will show in coherent's log - why does less even load these?)
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1 Years Ago
Setup vue-router for the menu
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1 Years Ago
Add GetComponent in JS to get Vue component templates (returns a promise)
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1 Years Ago
Namespace
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1 Years Ago
Fix UI hotloading for things loaded by coherent (including less imports)
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1 Years Ago
Fix the stylesheet list not loading less files as less
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1 Years Ago
Support relative paths when using less in vue components (also removed dotLess)
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1 Years Ago
Fix Coherent inspector path
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1 Years Ago
Remove all the generated files that have absolute paths in them Missed a project file change
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1 Years Ago
Update CodeSandbox, whitelist some more things, enable sandboxing on some addons - SourceImport - Sandbox - QFusion - Citizen
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1 Years Ago
Update CodeSandbox to fix verification failures on some initonly fields (readonly)
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1 Years Ago
Update CodeSandbox with fix for dependency addons being considered blacklisted
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1 Years Ago
Bring the Addons folder back, but don't support enumerating or watching on it
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1 Years Ago
Loading addons without mounting them almost working Only mount addons when they're active (breaks the icons on the menu, but that's expected) Remove all the search path stuff Reload the menu if the gamemode fails to load Merge branch 'master' of github.com:Facepunch/SandboxGame into filesystem-restructure Fix file change filtering, fix loading textures embedded in FBX Disable import.json cause it would never work as is with these changes Merge branch 'filesystem-restructure'
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1 Years Ago
Missing nuget source
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1 Years Ago
Integrating Facepunch.CodeSandbox, also upgrades to .NET Core 2.1.8 (happened automatically) Expand the whitelist Almost there, just some codesandbox bugs left Update codesandbox Add a temporary field to addon.json to turn sandboxing off Code sandboxer loads the dependencies on other addons as trusted (they get sandboxed on their own) Disable sandboxing in MapBuilder, MenuSystem, and SourceUtils. Fix SpacePhysics build
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1 Years Ago
Make the save filesystem go through the main one instead of being separate
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1 Years Ago
Resizable entity inspector and some other stuff
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1 Years Ago
Move imgui back into engine addon because it's weird/annoying being separate Remove the old inspector code
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1 Years Ago
Add RequiresAuthority attribute, inspector will make those properties readonly when it doesn't have authority
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1 Years Ago
Freeze imgui textbox value while it has focus
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1 Years Ago
Add ColorOptions attribute for turning off the alpha channel etc, also support readonly flag
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1 Years Ago
Fix ColorInput's color not showing up sometimes
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1 Years Ago
Switch color picker to use Color values (instead of Color32)
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1 Years Ago
Use the color picker in the map builder too
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1 Years Ago
Add generic color picker component, hook it up to imgui and inspector
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1 Years Ago
Range attribute adds a slider to numeric fields in the inspector
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1 Years Ago
Fix range attribute step Add slider field
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1 Years Ago
Add Header, Range, and Multiline attributes
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1 Years Ago
Maintain property accessibility modifiers in generated proxies
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1 Years Ago
Replace another finalizer that would never be called with Destroyed
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1 Years Ago
Fix filesystem watcher leak
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1 Years Ago
Fix Inspector.RenderDefault
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1 Years Ago
Revert "Fixed vue not reacting to variable changes (again)" This reverts commit 5623324fa81ebbb7bef4e18a58285868f1c3e137. Fix combine() mutating arrays the wrong way
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1 Years Ago
Make properties with non-public setters show as readonly in inspector
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1 Years Ago
Fix in game console scrolling
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1 Years Ago
Add HudComponent.Destroyed, hide a bunch of HudComponent stuff that should be private/internal
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1 Years Ago
Fix some inspector/imgui style issues
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1 Years Ago
Fix ragdoll editor
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1 Years Ago
Add imgui addon (refactored from the one in engine) Remove vue component namespaces Remove the old imgui Fix case sentivity issue with vue components Tolerate null RootComponent in AbsoluteLocation/Rotation/Scale Remove debug log from JS Fix some imgui stuff (disabled/readonly flag, scrolling, styles) Inspector bring up Update EntityInspector, other small fixes Enum inspector Fix readonly, handle setting things in structs, other small fixes Remove the old inspector
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2 Years Ago
Use json.net to deserialize arguments in JS->C# calls
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2 Years Ago
Ctrl+F5 to reload the current gamemode
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2 Years Ago
Fix Vue updating a frame late
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2 Years Ago
Wait for coherent to finish rendering
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2 Years Ago
Make sure HUD stuff ticks in the right order
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2 Years Ago
Fix hotload not working correctly with hash based structuresd (Dictionary, HashSet)
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2 Years Ago
Fix generated code missing some namespaces Forgot the proxies Strip out the surface tracking with forces for space physics
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2 Years Ago
Add FileSystem.GetFullPath
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2 Years Ago
Fix entire in game HUD scrolling sometimes Remove some changes made for debugging
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2 Years Ago
Namespace change (will probably remove namespacing later though)
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2 Years Ago
Radial menu
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2 Years Ago
Fix components missing their namespaces
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2 Years Ago
Add SetPositionAndRotation with optional collision correction stuff, BaseVehicle will disable physics and collision of the mounted entity
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2 Years Ago
Build your own space ship
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2 Years Ago
Gravity falloff, automatically disable ship gravity when influenced by planet gravity
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2 Years Ago
Optionally support following surfaces by teleporting to the new position
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2 Years Ago
Better ship movement
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2 Years Ago
Fix camera rotation bug, make Controllable.EyeTrace use the actual camera position and orientation when possible
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2 Years Ago
Spaceship flight controls
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2 Years Ago
Can fly the rock around
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2 Years Ago
Fix stacking vehicles
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2 Years Ago
Fix strange movement on flat surfaces
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2 Years Ago
Fix vehicle test gamemode Refactored space stuff
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2 Years Ago
Spin the camera with the planet movements
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2 Years Ago
Avoid a ton of boxed chars
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2 Years Ago
Fixed walking on planet
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2 Years Ago
Fix hotload going into webcon
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2 Years Ago
Add forces to follow movement instead of just teleporting
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2 Years Ago
Revert "Make AngularVelocity return the vector in pitch yaw roll" This reverts commit e4e13903c34737994a03e0a5d128401f5336cd5b. Angles<->Vector3 will convert rotation around axis to/from pitch yaw roll
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2 Years Ago
Make AngularVelocity return the vector in pitch yaw roll
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2 Years Ago
Add WIP space stuff
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2 Years Ago
Enumerating files now searches in search paths too (SBOX-130)
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2 Years Ago
Fix hotload failures in arcade
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2 Years Ago
Partial possible fix for hotload bug
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2 Years Ago
Make cubemap material respect entity rotation, saved all the materials again in case UE changed something
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2 Years Ago
Call addon's reload method whenever the addon is hotloaded
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2 Years Ago
Never show command autocomplete if the textbox is empty
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2 Years Ago
Better spacing when clipping names in deathlog (also add the ellipsis back)
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2 Years Ago
Change deathlog clip behavior so it wont hide the second name
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2 Years Ago
Update library build script so jenkins will know if it failed or not, remove unused bind files
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2 Years Ago
Add [Flags] to ConstraintAxisLock, add GetConstraintAxisLock
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2 Years Ago
Update bindinggen to fix alignment crash for real
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2 Years Ago
Fix alignment crash maybe
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2 Years Ago
Shader paths
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2 Years Ago
Update coherent
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2 Years Ago
Making sure we're giving coherent proper inputs. Fixed Ctrl+Backspace
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2 Years Ago
Rename the internal initializer to InitializeInternal so it doesn't get mixed up with the public one Fix skeletal mesh calling wrong base func, move sound generator initialize to internal
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2 Years Ago
Remove BaseEntity.InitializeFunctions, do that stuff in the internal Initialize func Also moved some internal initialization code to the right place
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2 Years Ago
Fix JS compile errors not showing up in the console
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2 Years Ago
More reliable addon load/unload method calls
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2 Years Ago
Fix crash in filesystem code when ending game (unmounting temp folder)
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2 Years Ago
Fix error spam if voice capture isn't supported
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