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562 Commits over 730 Days - 0.03cph!

6 Years Ago
Ignore log files (coherent makes one)
6 Years Ago
Coherent debugger patches
6 Years Ago
Fix JS error spam
6 Years Ago
Correct weak UObject* handling
6 Years Ago
Don't store grenade/tripmine ammo in weapon instance
6 Years Ago
Update bindinggen
6 Years Ago
Update bindinggen
6 Years Ago
Add INetworkSerializable for networking custom types
6 Years Ago
Add a keybind for voice chat instead of always being on
6 Years Ago
Update bindinggen
6 Years Ago
Add some extra references
6 Years Ago
Update nuget packages before updating .net core Update .net core to release version
6 Years Ago
Crossbow doesn't shoot rockets
6 Years Ago
Attach decals so they don't float around
6 Years Ago
Add ancestors property to entity
6 Years Ago
Add missing bind
6 Years Ago
Add functions to change audio parameters while playing, update bindinggen
7 Years Ago
Add network serializer for arrays Make SoundStream usable Some progress on voice chat
7 Years Ago
Better check for owner, should fix DS?
7 Years Ago
Pickup sound fixes
7 Years Ago
Fix attenuation on sound generator
7 Years Ago
Beepy grenades
7 Years Ago
Update bindinggen to fix some bad casts
7 Years Ago
Add option for setting attenuation on local sounds
7 Years Ago
Binding sound attenuation stuff
7 Years Ago
Fix some issues with PIE
7 Years Ago
Update bindinggen
7 Years Ago
Don't set owner in possess
7 Years Ago
Fix ragdolling
7 Years Ago
Always allow client to call client RPC
7 Years Ago
Throw when calling client RPC and owner is null
7 Years Ago
Fix NRE on server when placing tripmine
7 Years Ago
Fix promise crashes in sound generator, update bindinggen Move SineSound test to sandbox gamemode
7 Years Ago
Sound generator improvements, need to tweak math
7 Years Ago
Probably need this
7 Years Ago
Oops Copy paste more Channels and SampleRate shouldn't be private
7 Years Ago
Defer OnChange until Initialize finishes
7 Years Ago
Sound generator improvements Catch and log exceptions when receiving network vars More robust local IP check
7 Years Ago
Attach -> AttachTo
7 Years Ago
Separate SoundStream and SoundGenerator
7 Years Ago
Update bindinggen, support weak references to UE4 objects
7 Years Ago
Make coherent inspector actually work
7 Years Ago
Fix spin on thowable entity Messing around with procedural sound
7 Years Ago
Remove hotload notice from BaseEntity, fixes bot tick disappearing after hotload
7 Years Ago
We need to swap delegate instances if target type is being swapped
7 Years Ago
Update bindinggen
7 Years Ago
Fix crash when switching maps
7 Years Ago
Reflected impact effect for bullets
7 Years Ago
Analyzer version
7 Years Ago
Don't crash when doing virtual RPC