userlamalovecancel
branchSandboxGame/mastercancel

562 Commits over 730 Days - 0.03cph!

6 Years Ago
Move text and voice UI to engine addon, fix voice playing at 0 volume, add chat to dice game
6 Years Ago
Hide the buttons you cant use in dice game, css tweaks
6 Years Ago
Show proper text on dicegame ui instead of the enum
6 Years Ago
Add a console command to dicegame to restart the round
6 Years Ago
More detailed load times for models
6 Years Ago
Fix menu and console becoming stuck open (also no longer using vkeys)
6 Years Ago
Fix initial hud variable not sending when its hashcode is 0
6 Years Ago
Release game keys when the HUD is receiving the input
6 Years Ago
Dice game
6 Years Ago
Catch and log exception when hotswapping delegate
6 Years Ago
Skip hotload on network serializers
6 Years Ago
Switch HUD to use FString marshaler instead of cstring
6 Years Ago
Network serializer for enums, low overhead WithIndexes
6 Years Ago
Let gamemode change how spawnpoints are found
6 Years Ago
Add getter for angular velocity
6 Years Ago
Fix hard crash if timers are used before World is set
6 Years Ago
Replicate skylight, add classlibrary to post process entity
6 Years Ago
Fix smd animations
6 Years Ago
Fix crash
6 Years Ago
Missing file, test grabbing rAF as well
6 Years Ago
Trying to UI with the game properly
6 Years Ago
Expose volume, pitch, and attenuation on VoiceEntity No more mutable Vector3
6 Years Ago
Fix multiple post process volumes not working properly
6 Years Ago
Added Deref<T> to bindinggen
6 Years Ago
Testing post process stuff
6 Years Ago
Update bindinggen, local (bounding box) post process settings
6 Years Ago
Bind more post processing properties so deathmatch looks the same as before
6 Years Ago
Bind some of PostProcessingVolume, turn motion blur off in map builder gamemode
6 Years Ago
Add basic UI that shows who's talking
6 Years Ago
Compile Facepunch.Parse
6 Years Ago
Update bindinggen, make ViewInfo a struct
6 Years Ago
Fix sound generator stopping when attenuated to 0
6 Years Ago
Hacky task cancellation to fix hard crash in sound generator
6 Years Ago
Make sound generator crash less (but it still crashes)
6 Years Ago
Don't ignore early calls to AdjustAttenuation on sound generator
6 Years Ago
Progress on switching to UE4's voice capture and compression Bring back references folder, add script to generate it Addons compile again, including Span Voice kind of working now Voice plays back correctly now Merge pull request #112 from Facepunch/ue4-voice Use UE4 for voice capture and encoding (Opus)
6 Years Ago
Add sound generator functions to get the number of played samples and size of sample queue, fix latency on music box
6 Years Ago
Don't log an error when settings file doesn't exist
6 Years Ago
Update bindinggen, more voice binding stuff
6 Years Ago
Update bindinggen, bind voice encode/decode
6 Years Ago
Fix some exceptions from voice
6 Years Ago
Save and load settings from a file
6 Years Ago
Update bindinggen
6 Years Ago
Add a way to get custom info out of addon.json, use it to store option definitions
6 Years Ago
Update bindinggen
6 Years Ago
Generate mips in background without starving CPU
6 Years Ago
Unwrap exceptions when logging them
6 Years Ago
Missed SpotLight, call base Initialize just in case
6 Years Ago
Show load times for all asset types
6 Years Ago
Record more asset load times Update bindinggen