22,496 Commits over 1,614 Days - 0.58cph!
Some cleanup. Don't put lobby settings into seperate tab. Add GameSettingType.Choice (not implemented yet.) Run game setting convars immediately (this seems to set server-side but isn't being replicated??)
Citizen/animgraph: fixed NoclipStart state
Remove invalid css
Minimum height for folder error box to prevent text getting clipped
Add ScenePanel.DisablePostProcessing
Add first iteration of UI for changing settings in a lobby and applying them as lobby data / should auto update for clients to view
Impl Create Shapes in interface, looks like these are just used for temp shapes
Give physics shape a owner body
Remove UpdateSphereShape and UpdateCapsuleShape from interface, unused
New Outfit Piece - Army Boots
Army Boots w/ LODs, ready to complete the Army outfit!
https://files.facepunch.com/daniel/1b0311b1/sbox-dev_G5OxWbFwWC.png
Plus a retexture of the tactical gloves for an Army colour variations. Further completing the Army outfit.
Add LobbySettingsPage stub
Merge branch 'master' into lobby-settings
Merge branch 'master' into lobby-settings
Initial version of adding lobby settings (I don't love it, still learning this Qt stuff, v0.0.1)
BaseItemWidget: Ctrl clicking selected items removes them from the selection
Hide enable_shadows property on trigger entities in Hammer
Make TeleportVolumeEntity use EntityTarget class
Also fixes Hammer not having proper entity picker for TargetEntity property
Fix Qt text area padding
Fixes sbox-issues/issues/2122
body SetPosition and SetOrientation
Do the same but from serialized rubikon mesh and hull data (ugh)
Set body shape after shape is created
Impl AddSphereShape
Imp AddCapsuleShape
Remove MarkCallstack and MarkCallstackSkeleton
Remove GetOwnerDebugName
Impl physics body get shape (jolt only has 1 shape per body so I guess will need to get subshapes from compounds?)
Remove interacts with and as nonsense
Remove GetBroadphaseProxy
Impl physics shape type
Remove GetBaseInteractsAs from interface, no longer used
wiring - mix of electrical wiring models
Debug names for body and shape
Impl PositionIterations and VelocityIterations
Give physics shape a jolt shape
Impl physics body GetWorld
Physics body motion type get/set
Get pos and rot of physics body
Impl physics world debug name
Impl GetActiveBodyCount and GetActiveBodies
Set allow sleeping on body settings
Save world reference body
Get body count
Impl GetBody
Set jolt body user data to our body
Create jolt body when we add body to the world
Give physics world a user data
physics device name
Save physics world create flags
Save physics simulation type to apply to bodies later, I don't think jolt can set simulation mode as a whole
Add physicscasts to convert between jolt and source units
Change physics world GetGravity to return non const because we need to return local vector
Don't try to instantiate interfaces when finding code editor
Fixes an issue breaking some users addon manager if they don't have VS or VSCode installed
Impl CJoltPhysicsInterface::GetWorld
Impl CJoltPhysicsInterface::Draw
Impl CJoltPhysicsInterface::SetVisualDebugCameraHint
Keep a list of worlds in jolt physics interface
Implement CreateWorld and DestroyWorld
CJoltPhysicsWorld stubs
Citizen/animgraph: greatly simplified the graph around the central poses & center delta
Through eliminating a couple of redundancies and some reorganization, it's a lot easier to wrap your head around now. The idle breathing is now fully independent instead of sometimes being "global" and sometimes not; oddities with this will be smoothed out later.
Create managed handle for physics body and world
Renaming - keep everything tidy
Assert all unimplemented functions in physics interface
CJoltPhysicsBody stubs
CJoltPhysicsShape stubs
office desk - lods
Merge branch 'master' of sbox
Remove voice_scale, voice_threshold_delay, voice_threshold
Add ICodeEditor.OpenAddon, including a toolbar option to open the addon in your current code editor. This only supports VS Code right now.
https://files.facepunch.com/devultj/1b0211b1/sbox_sSBE3gUI4x.png
Add Global.BackendTitle, BackendUrl, use those instead
Eliminated last instances of s&works ⚔️
AddonDownload spring cleaning
office desk - gibs
Merge branch 'master' of sbox
office desk - removed ao proxy as it seems to have visual issues
Merge branch 'master' of sbox