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22,488 Commits over 1,614 Days - 0.58cph!

3 Years Ago
Add PropertySheet.PropertyUpdated
3 Years Ago
Can generate launch configs from addon configs Toolbar grabs launch configs + analyses enabled addons, hook up play/stop buttons
3 Years Ago
Remove ConfigListView, ConfigPropertySheet, start writing configs to cookie https://files.facepunch.com/devultj/1b0311b1/sbox_7WhaYhvFjc.mp4
3 Years Ago
Pass toolbar ref through event instead of exposing singleton
3 Years Ago
Reserve launcher toolbar in EditorMainWindow Add launcher widget, remake it and add to toolbar on refresh First draft for launch config editor UI
3 Years Ago
Citizen: fixed LOD3 eyes + more animgraph comments
3 Years Ago
switch triggers over to be tagged
3 Years Ago
Tell entity its collision rules changed when tags added/removed Tag water with water Cleanup Mock up collision rules ThirdPersonCamera trace for solids
3 Years Ago
Hammer: Get rid of all the text in the top toolbars, huge waste of space that also limited usage as vertical toolbars https://files.facepunch.com/matt/1b0311b1/sbox_oNHtLaD5Kf.png https://files.facepunch.com/matt/1b0311b1/sbox_vH2CK68K7H.png
3 Years Ago
Hammer: tidy up the outliner widget to make use of space better https://files.facepunch.com/matt/1b0311b1/sbox_x99gtaxdGM.png https://files.facepunch.com/matt/1b0311b1/sbox_Rx3STK6r6U.png
3 Years Ago
Another cleaning pass on BasePlayer
3 Years Ago
Remove unused Get rid of CCollisionAttributeWriter and VPhysicsCollisionAttribute_t clusterfuck
3 Years Ago
Remove last remaining references to vscript hanging around
3 Years Ago
Remove textstatsmgr
3 Years Ago
Remove physics_npc_solver
3 Years Ago
Remove base_curve_over_time, point_entity_fader, point_render_attr_curve
3 Years Ago
Remove heatmapviz, smoke_fog_overlay, warp_overlay
3 Years Ago
Remove CBaseTrigger
3 Years Ago
ModelDoc: Fix bone merged models not clamping to their max lod level when forcing lod level
3 Years Ago
Support custom picked maps for light rigs so you're not always stuck with built in ones https://files.facepunch.com/layla/1b0311b1/sbox-dev_QJtb1fY8HV.png
3 Years Ago
Seeing what needs to be done to load a compiled map into a sceneworld, putting on a branch so I don't have to stash it https://files.facepunch.com/layla/1b0211b1/sbox-dev_nCYeuvAdb2.png
3 Years Ago
Hammer: Reset camera speed mul with middle mouse button
3 Years Ago
Hammer default layout remove auto vis, selection sets, undo history, map problems
3 Years Ago
Obsolete Trace.HitLayer (should be using .WithTag instead)
3 Years Ago
Fix tool camera ALT + right click being incredibly sensitive
3 Years Ago
Strip unused code Stripping more unused CollisionProxy
3 Years Ago
Hammer: Add option for mousewheel speed boost
3 Years Ago
ModelDoc: Don't scale normal deltas, fixes morphs getting fucked when scaling model
3 Years Ago
Hammer: Scroll wheel changes max speed boost when moving, useful for getting around quickly
3 Years Ago
Simplify parts of asset browser page to cut down on wasted space https://files.facepunch.com/layla/1b0211b1/sbox-dev_w9jwy2z9zS.png
3 Years Ago
Set Wooden Crate Gibs as debris
3 Years Ago
Fix ../'s in scss paths causing hotloads to fail
3 Years Ago
Fix typo Killed transitions jump to final state before being removed
3 Years Ago
Evaluate cubemaps and lights on compute shader
3 Years Ago
Citizen/animgraph: added new parameters
3 Years Ago
Better sound position for constraint break sound
3 Years Ago
Use new axis helper model for constraints Implement Break Limits for all constraints except for Pulley This includes Break input and OnBreak output Also moved Break Limit properties to a category as they are not that commonly used Pulley is currently bugged Properly cleanup constraint joints on entity removal Remove 'Follow teleport distance' property from constraints as it is not used Implement 'Enable Collisions' for all constraints (except for Pulley which is bugged) Merge branch 'master' of sbox
3 Years Ago
Build out CitizenAnimationHelper A few more parameters on CitizenAnimationHelper
3 Years Ago
Added extra axis helper
3 Years Ago
Remove constant buffer transform code Fire tiledlightbuilder compute shader on views Iterate shader structure for tiled rendering, remove remaints of constant buffer transforms
3 Years Ago
Added Resume Game button to pause menu
3 Years Ago
Remove stats label from asset browser page - wasted space
3 Years Ago
Add node categories https://files.facepunch.com/layla/1b0111b1/sbox-dev_nEiyubXrVw.png
3 Years Ago
Supply correct dimension and shorthand for background-size transitions Add transition for background-position
3 Years Ago
Citizen/animgraph: added aim matrix for CrouchIdlePose_Default
3 Years Ago
Some node renames max suggested
3 Years Ago
Stop node menu from auto closing when not desired
3 Years Ago
Fix node context menu not being able to create nodes
3 Years Ago
Return file processing to template creation Fixes Facepunch/sbox-issues#1988
3 Years Ago
Animgraph: Add filter box for node list https://files.facepunch.com/layla/1b3011b1/sbox-dev_tujIbmzjPj.png