19,558 Commits over 1,461 Days - 0.56cph!
Add hit entity to OnPhysicsCollision
Add Drop and Contains to IBaseInventory
Add some extra safety to BaseWeapon.OnPlayerControlTick if Owner changes
Fix small but annoying text entry bug that stops double click highlight from working when you expect it to
Delete overlap results when finished with it in GetEntitiesInSphere
Update accessdump.txt
Steamworks Cull
Update accessdump.txt
Support OTF fonts
Add MaterialIcons
Icon Tests
Moving FontIcon from Sandbox.System to ConsoleShared (don't need to be exposed to addons)
Merge branch 'master' of sbox
Merge branch 'master' of sbox
Move physics joints under a shared namespace
Remove Overlap class and instead have Physics.GetEntitiesInSphere
Override ActiveChild for Player to return the real active child for non local players (fixes physgun beam for other players)
Removing access from a few things that addons shouldn't have access to
Update accessdump.txt
Remove debug code
Adding AccessDump tool
Create accessdump.txt
Console code cleanup, use template
Show player counts on games
A bunch of nicer errors when maps fail to load
Fixed Filesystem fs not found errors on subsequent loads
Don't query api for package info we know isn't going to be there
Fixed dev notice getting cut up by console system
Don't try to load the gamemode if compile failed
Popup an error if gamemode failed to load
added/updated textures, added colliders
Merge branch 'master' of sbox
Whitelist System.StringComparison
Fix viewmodel lights for real this time
Diagnosing why build process doesn't seem to have worked
Diagnosing why build process doesn't seem to have worked
The Valve News Network has already seen these, but I'm gonna delete them anyway
Merge branch 'master' of sbox
Disable light when EnableViewmodelRendering is enabled and not in firstperson
Fix activity api exceptions
flashlight button
Merge branch 'master' of sbox
Add PhysicsBody.AddCapsuleShape
Merge branch 'master' of sbox
Made Entity.Pos, Entity.Rot obsolete, use WorldPos, WorldRot instead
Merge branch 'master' of sbox
Fix creating point and spot lights clientside
Precache files after downloading finishes
Symlink download cache files
Fix crash when no server info
Merge branch 'master' of sbox
Disable light when entity is hidden in firstperson
Give us a stacktrace on stylesheet parsing errors
Add Entity.IsDormant
Delete [ClassLibrary] (should use [Library] now)
Don't report errors in non retail
background property is a shortcut to background-image, remove debug messages
Don't flicker light if light is disabled
Add fog settings to light entities
Removed OnRemove, client and server both have OnDestroy
Added Entity.OnNetworkDormant, Entity.OnNetworkActive - client callbacks for when an entity enters/leaves pvs
Implement background-image-tint
Removed ServerRpc, OwnerRpc (until we can figure out if they're useful + tailor for them)
Removing redundant Player Owner from BaseWeapon stuff
Merge branch 'master' of sbox
Point and spot light entities set sensible defaults
Merge branch 'master' of sbox
Seems to fix hotloading on steam version
Delete build_watch_info.txt
Remove some stuff we don't need to ship
Wrap and report errors in github http get
Exception capturing
Fix release build not building everything