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22,418 Commits over 1,614 Days - 0.58cph!

3 Years Ago
Fix FileRecv trying to access null stream
3 Years Ago
Client join download progress for map/game/loose files & proper cancels
3 Years Ago
Delete PanelInput rename Input in BuildInput to inputBuilder so people are less likely to use the global Input Don't show cursors if panel requesting is a world panel Remove debug in RunEvent Panel.RayToLocalPosition WorldInput.Update - need to think this over though Merge branch 'master' of sbox
3 Years Ago
Don't tiebreak input files if there's only one, fixes sounds not recompiling (the issue is probably in ResolveAssetPathList though) Support compile sound with looping enabled/disabled on MP3 sounds
3 Years Ago
Flash the game window when server is joined if not focused
3 Years Ago
Tweaked how RootPanel's layout rect is calculated to be compatible with negative vars etc Don't clip root panel PanelSceneObject set WorldMat so it uses the right coord system, is scaled down to world units Merge branch 'master' of sbox
3 Years Ago
mdlimport: misc crashes
3 Years Ago
Cancelling server creation properly stops all downloads Download progress for Games/Maps on loading screen
3 Years Ago
Fix blank lightcookie slice data not being set Fix text overlays not displaying correctly in VR
3 Years Ago
Possible fix for GetAnimInt when param is an enum
3 Years Ago
Convert vtx header to new version when converting mdl, should fix most crashes
3 Years Ago
Fix possible crash in CQEntityReportDlgUI::OnSelectionChanged
3 Years Ago
Fix possible crash in CMapEntity::ShouldOverrideChildSelection
3 Years Ago
Fix possible crash in CMapDotaTileGrid::BakeLayer
3 Years Ago
Fix possible crash in CMapEntityIONode::TargetNameMatches
3 Years Ago
Don't add viewmodel layers when rendering to cubemap
3 Years Ago
Added Input.Vr.TrackedObjects
3 Years Ago
Remove ClientPutInServerOverride muck Add Client.IsUsingVr Input.VR.IsActive is available during ClientJoined
3 Years Ago
Fix possible crash in CQAnimGraphPropertyEditor::GetIKChainChoiceList
3 Years Ago
Fix crash when addon deleted sbox-issues/issues/467
3 Years Ago
Remove ConsoleResult Restrict SendCommandToClient Allow ConsoleSystem.Run to send missing commands to the server
3 Years Ago
Restrict which console commands can be run
3 Years Ago
Sfm: Also output image with both color and alpha for poster rendering
3 Years Ago
Moved OnSequenceFinished/OnNewSequence to AnimEntity Made OnAnimGraphTag/OnAnimGraphCreated protected
3 Years Ago
Fix crash when playing without VR
3 Years Ago
Add vr to groups vgc Enable VR Multiview instancing with tools enabled Check if multiview is enabled from the VR manager, not from combo Don't render viewmodels on cubemaps Revert "Check if multiview is enabled from the VR manager, not from combo" This reverts commit c49cbeb1bbb22b9877ede24cb4d962c0947901b7. Enable multview instancing on debug overlays Don't spam that we are trying to resolve a rect outside of bounds, but rather assert
3 Years Ago
Animgraph: Support grid snapping for state machine items
3 Years Ago
ModelDoc: Don't try to init null node when adding new node
3 Years Ago
Fixed issues with Line struct Merge branch 'master' of sbox
3 Years Ago
Fixed codegen errors when XML comments are invalid Fixed a warning about unused variable
3 Years Ago
Fix qt deprecation assert when saving new material
3 Years Ago
Fix a warning about XML comment
3 Years Ago
Moved OnAnimGraphTag/OnAnimGraphCreated to AnimEntity Also fixed up some of the documentation comments Merge branch 'master' of sbox
3 Years Ago
Added Trace.RunAll() (returns all hits, in order) Merge branch 'master' of sbox
3 Years Ago
Fix cubemaps getting fucked on every other level load
3 Years Ago
Tags use StringTokens instead of StringPool Should be able to add tags to clientside entities Added DebugOverlay.TraceResult Merge branch 'master' of sbox
3 Years Ago
Add AnimEntity.CurrentSequence
3 Years Ago
Sealed AnimationSequence + internal constructor
3 Years Ago
Removed old property. Pass entity into AnimationSequience
3 Years Ago
Animgraph: Default snap value to 16 as animgraph doesn't save settings yet and snapping is probably wanted by everyone
3 Years Ago
Animgraph: Support grid snapping, snap value can be changed in options window
3 Years Ago
Animgraph: Allow property editor to disable notes so they don't show up in the settings dialog
3 Years Ago
ModelDoc: Fix render mesh preview not taking into account its parent bone
3 Years Ago
Fix mapbuilder adding incorrect search path after recent change
3 Years Ago
Obsolete GetSequenceDuration, IsSequenceFinished and Sequence. Add CurrentSequence which contains .Duration, .IsFinished, .Name, .Time and .TimeNormalized
3 Years Ago
Remove AnimTime and rename AnimCycle to SequenceCycle
3 Years Ago
Bound AnimTime and AnimCycle
3 Years Ago
ModelDoc: Apply import scale to physics the same way as render meshes to keep things consistent
3 Years Ago
Fix contentbuilder copying compiled content to wrong path Use a different DXT1 compiler - since the default one doesn't seem to be deterministic
3 Years Ago
Fix resourcecompiler not always resolving mods properly