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17,195 Commits over 1,308 Days - 0.55cph!

24 Days Ago
New version of moustache
24 Days Ago
Add Application.IsFocused, returns if the main game window is in focus
24 Days Ago
Serialize the interpolation bool with GameObject
24 Days Ago
Get rid of inspector filter LineEdit (doesn't do anything)
24 Days Ago
Fix to allow interp property to be set by GameObjectHeader
24 Days Ago
Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor.
25 Days Ago
Docs for CitizenAnimationHelper
25 Days Ago
Support warnOnMissing for SvgLoader.Load, don't spit out loads of warnings if our SVG wasn't found for input glyphs (we fall back to glyphs that always exist), display exception message in warning
25 Days Ago
Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target
25 Days Ago
New Hair - Braided beard and patchy beard
25 Days Ago
Test Clean up - use TransformInterpolate class
25 Days Ago
Try adjusting size before opening menu
25 Days Ago
Debug view for scene ref nodes
25 Days Ago
Nicer action graph ValidationException stack traces https://files.facepunch.com/ziks/2024-04-03/sbox-dev_ROj6r4EUmt.mp4
25 Days Ago
WIP - trying to clamp lines to screen
25 Days Ago
Clean up - use TransformInterpolate class
25 Days Ago
Test
25 Days Ago
Check if particle manager is valid before creating query, it doesn't exist when tests are running?
26 Days Ago
Create particle query in scene world constructor instead
26 Days Ago
Add particle query for scene worlds, implement trace line for collisions https://files.facepunch.com/layla/1b0311b1/sbox-dev_tak9xhmnli.mp4
26 Days Ago
Move Action Graph debug view code Allow specifying angle when drawing screen text / quads https://files.facepunch.com/ziks/2024-04-02/sbox-dev_UfeLjc8JqZ.mp4 Line2D (internal for now) Rework scene ref drawing to use screen text
26 Days Ago
Fixed NetPermission not working for static Rpcs (Fixes Facepunch/sbox-issues#5188)
26 Days Ago
Fix failing test, use float.PositiveInfinity not -1
26 Days Ago
NetList implements IList, IList<T> NetDictionary implements IDictionary, IDictionary<TKey,TValue>
26 Days Ago
AnimationIterationCount uses float infinity instead of -1 for "infinite" Fixes sbox-issues/issues/5306 Add index setter to SegmentedControl Fixes sbox-issues/issues/5300 Refresh editor title on project update Give primary buttons more feedback on click Project settings window updates title etc. correctly when project is modified sbox-issues/issues/4862
26 Days Ago
Open project when created Adding a new project sets it to the top Don't copy .gitignore if it exists - fixes Facepunch/sbox-issues#4634 Opening a .sbproj adds to project list
26 Days Ago
Debug view for scene ref nodes
26 Days Ago
Add basic WorldInput component (https://files.facepunch.com/tony/1b0211b1/sbox-dev_bbtgwmeZ0p.mp4)
26 Days Ago
TypeSerializedProperty.TryGetAsContainer should not propogate NoteChanged, commented on this behaviour - Fixes Facepunch/sbox-issues#5174
26 Days Ago
Can push the gizmo grid all the way down to 0.125 (with the hotkey too)
27 Days Ago
Make control sheet labels draggable
27 Days Ago
Start button on gamepad behaves the same way as hitting ESC
27 Days Ago
Merge property or variable get / set nodes
27 Days Ago
Accumulate escape presses across all input contexts - Fixes Facepunch/sbox-issues#5314
27 Days Ago
Create scene lights in default particle system query
27 Days Ago
Remove physics world creation flags
27 Days Ago
Remove userdata from physics interface
27 Days Ago
Remove pre and post solve callbacks from physics interface
27 Days Ago
Remove OverlapTest_t from physics world query, we don't use it
27 Days Ago
AMD driver check: 2.0.279 is fine for Polaris/Vega
28 Days Ago
Fix audio player play thread stomping seek request
28 Days Ago
Fix PhysicsShape.Triangulate incorrect index count
29 Days Ago
Add some null checks around lipsync processing
29 Days Ago
Fix LockCursorToCanvas on monitors with different DPI
29 Days Ago
Use string lists in ImpactEffectData
29 Days Ago
Fix music player seek not working before audio has chance to start playing
30 Days Ago
Fix icon
30 Days Ago
Add lipsync component for sound components
30 Days Ago
Add LipSyncAccessor
31 Days Ago
Run filtering in two passes to eliminate any fireflies, realtime filtering looks as good as baked filtering now https://files.facepunch.com/sampavlovic/1b2911b1/465thMK9Yq.jpg