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88 Commits over 2,404 Days - 0.00cph!

9 Days Ago
art drop
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2 Months Ago
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Latest cliff rock source
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5 Months Ago
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6 Months Ago
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7 Months Ago
Compact car art drop
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7 Months Ago
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8 Months Ago
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8 Months Ago
Latest art drop
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8 Months Ago
wooden buildings backup
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8 Months Ago
Latest art drop, hay bales, wooden fences, latest wooden buildings
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9 Months Ago
Latest art drop
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9 Months Ago
giant excavator SBS splat fix
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9 Months Ago
art sources backup
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9 Months Ago
Gaea and SD latest on terrains work
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10 Months Ago
Substance Terrain graphs backup, annotated most graphs for other users Added Tier topologies functionality to monument graph
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10 Months Ago
Added SD TopologiesGraph to generate terrain topologies. Added topology selection and preview in TerrainPreview graph
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10 Months Ago
Wooden buildings - collision changes for fishing villages Substance Designer, lakes creation and placement, also added visual preview for lakes in TerrainPreview graph Monument cookies for SD lakes/monument placement Third party Dither node files
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10 Months Ago
Added Biome colors to splats in TerrainPreview graph
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10 Months Ago
Gaea core map graph rewrite almost copmplete, now builds in 8mins VS old 45mins Shifted monument placement and terrain heightmap alteration from Gaea to SD, virtually realtime now Shifted Splats generation from Gaea to SD, shaving off a ton of baking time from Gaea segment Added a TerrainPreview graph to SD to display tesselated terrain with splats directly in SD, supports debug color with splat selection and seabed/sea toggle
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10 Months Ago
Substance Designer and Gaea terrain work refactor progress
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10 Months Ago
art sources backup
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10 Months Ago
End of week art sources dump
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