repoApprovalcancel

99 Commits over 1,157 Days - 0.00cph!

8 Years Ago
FffffFFFfff
8 Years Ago
Fix
8 Years Ago
Updated Jenkinsfile with new upload info
8 Years Ago
Cuterush pivot
10 Years Ago
Some rendering abstraction so things other than sprites may be drawn.
10 Years Ago
A slight optimisation to sprite rendering.
10 Years Ago
Implemented rendering to / from a stream.
10 Years Ago
Added global illumination test.
10 Years Ago
Fixed the sprite shader not loading in builds outside of the editor.
10 Years Ago
Purged all references to System.Drawing.
10 Years Ago
Camera rotates slightly while looking around.
10 Years Ago
Corrected screen glare brightness.
10 Years Ago
Updated scene and prefab.
10 Years Ago
Removed useless meta file.
10 Years Ago
Added the ability to test switching control between games by clicking on them.
10 Years Ago
Fixed a slight oversight related to replacing games in cabinets.
10 Years Ago
Some cleanup of the game initialization process.
10 Years Ago
Included Mattias' CRT shader.
10 Years Ago
Some project reorganisation.
10 Years Ago
Fixed internal compiler errors in unity.
10 Years Ago
Implemented simple animation system.
10 Years Ago
Now using Graphics.DrawMesh for sprites.
10 Years Ago
Implemented correctly colored radiant light from cabinet screens.
10 Years Ago
Some improvements to the BudgetBoy API.
10 Years Ago
adding player scripts
10 Years Ago
cleaned up a bit, switched to character controller
10 Years Ago
Added simple controls test.
10 Years Ago
Fixed BudgetBoy camera.
10 Years Ago
Textured sprite rendering now works, although pixels seem out of line.
10 Years Ago
Implemented basic untextured sprite rendering.
10 Years Ago
Started work on using a pool of GameObjects to render sprites.
10 Years Ago
Rendering basics implemented.
10 Years Ago
Added custom editor for GameBehaviour.
10 Years Ago
Added command line argument to packager to package without the GUI.
10 Years Ago
Games now load correctly from compiled packages.
10 Years Ago
Games are now compiled before being packaged, although loading assemblies from packages hasn't been implemented yet.
10 Years Ago
Ready to start attempting rendering.
10 Years Ago
Games are now loaded in Unity.
10 Years Ago
Games can now be detected from Unity.
10 Years Ago
Updated ignore.conf
10 Years Ago
Implemented BudgetBoy.Image resource saving.
10 Years Ago
Latest dll versions.
10 Years Ago
Added a dialog to select package save destination and fixed an error when opening more than one game project.
10 Years Ago
Added a button to create packages.
10 Years Ago
Basic game packaging implemented.
10 Years Ago
Temporary files are now properly ignored during script compilation.
10 Years Ago
Initial framework files.
10 Years Ago
removed an obscenely named test function
10 Years Ago
arcade prototype
10 Years Ago
Merge from /main/shinyspherelp