branchClatter.MasterServer/mastercancel
17 Commits over 1,308 Days - 0.00cph!
Update to .net 6
Update game server endpoint
Change alerts to use stopwatch to try and shut up the spam
Switch to linux build
Update packages
Update default config to use new server IP
Increased offline alert timing to (hopefully) be longer than the rcon blips
Fix some issues that prevented the master server from being used entirely, increased the alarm thresholds
Remove the connection reuse stuff
Update, debugging memory leak and stuff
Remove IP address and port from server listing
Disable SSL for release server (unity can't connect from builds??)
Add other dev host for CORS
Add another stats method to get a specific season (instead of just current)
Include the season number, fix clamping
Add an API method to get the current top 100 players
Fix updating server properties in place, update endpoints
Better CORS (needed for webgl)
Provide an endpoint URL for websocket to use
Capture server versions, provide server list for each specific version
Separate port from rcon port
Add a flag to disable slack alerts per server
Removed tags, use order instead
Add a hotlodable config for some things