branchCoopFarmingGame/mastercancel

14 Commits over 30 Days - 0.02cph!

8 Years Ago
removed hold to move for now
8 Years Ago
Added basic collision checking
8 Years Ago
IP adress input field
8 Years Ago
Smoother feeling networking
8 Years Ago
Client movement now visible on server Improvements to networking Actors are now spawned with a NetworkID to sync them. Movements of all actors are sent from server to client (WIP).
8 Years Ago
server can now send map to client
8 Years Ago
Server now sends map data to client (client doesn't yet do anything with it)
8 Years Ago
added facepunch base project Very basic networking system which currently just sends a string every tick
8 Years Ago
Added a player controllable character. Improvements to map generation.
8 Years Ago
Map is now voxelly looking
8 Years Ago
Fixed shitty map generation
8 Years Ago
added shitty broken map generation
8 Years Ago
initial commit
8 Years Ago
Initial commit