branchCyberBastards/Iancancel

12 Commits over 0 Days - ∞cph!

7 Years Ago
delete jenkinsfile
7 Years Ago
Renaming all the things test jenkins file Typo Merge branch 'master' into Ian
7 Years Ago
Jenkinsfile b10 Scenes, proj ver Build settings Merge branch 'master' into Ian
7 Years Ago
Tool viewmodel position/scale fuckery Boilerplate bot command system Bot commands + actions progress Misc Merge branch 'master' into Ian
7 Years Ago
Various Merge branch 'master' into Ian
7 Years Ago
Build file Build scenes Jenkinsfile, scenes Merge branch 'master' into Ian
7 Years Ago
Nuking lightmapping data removed reflection probe from city scene same for level1 cleanup cleanup fresh lighting assets level 4 bake save Merged levels 3 and 4. Terminal system cleanup Added SimpleConsole Files cleanup Added player_visible console command AI sensors ignore invisible entities Save game scene Updated SimpleConsole Terminal connection gizmos, editor Asset save Console imports, prefab cleanup, metas Terminal interaction camera transition, input cleanup Fixed LeaveTerminal coroutine being started multiple times Terminal transition safety Added botStation device to test level Added RobotStation.BotEnable command Various Fixed bad graphics settings causing crash Test level navmesh Bakes Various Save Updated SimpleConsole Added remote mesh, tool boilerplate. UI Cleanup. More UI cleanup Varous tool bits Merge branch 'master' into Ian
7 Years Ago
Nothin' doin' just looked about.
7 Years Ago
Various Merge branch 'master' into Ian
7 Years Ago
LightController sets color of Light component in OnValidate Lightmapping level 3 stuff Post, lightmapping, fuckeries More lightmapping Fixed hardwired devices without power buttons not turning back on when their power is restored. Better crouch Player movement cleanup Merge branch 'master' into Ian
7 Years Ago
Various Merge branch 'master' of CyberBastards Controller improvements, held object collisions Fixed held objects being culled by camera Fixed bad sphereCast radius Merge remote-tracking branch 'refs/remotes/origin/master' into Ian Throw with F Disable Level on fail conditions Physics matrix Layer fixes Merge remote-tracking branch 'refs/remotes/origin/master' into Ian Fixed player start pos/rot not being properly set Various console/terminal stuff (connect to and control devices) Level 4 fleshing out, Switch triggers, detection fail condition timeouts Various UI Various Save Save Fixed level 4 end trigger jenkinsfile b9 level 04 improvements Devices can be directly powered from source, without sockets + cables Fixed PowerSource not updating output values when swtiched on/off Merge remote-tracking branch 'refs/remotes/origin/master' into Ian Merge remote-tracking branch 'refs/remotes/origin/master' into Ian
7 Years Ago