repoFacepunch.Steamworkscancel

507 Commits over 2,861 Days - 0.01cph!

5 Days Ago
Get rid of ICustomMarshaler (strings to native, possible IL2CPP bug workaround) and remaining Encoding.UTF8 usages
50 Days Ago
Explicitly turn off BOM when marshaling strings to/from Steamworks, just to be safe
2 Months Ago
2 Months Ago
PackageVersion / FileVersion 2.4.1
2 Months Ago
Update README.md (build badge fix)
2 Months Ago
Upgrade to Steamworks 1.61 WIP due to server list crashing for some reason Manually marshal server list filters to fix crashing Add SteamTimeline Merge branch 'steamworks161'
2 Months Ago
3 Months Ago
Add SteamTimeline
3 Months Ago
Manually marshal server list filters to fix crashing
3 Months Ago
Upgrade to Steamworks 1.61 WIP due to server list crashing for some reason
3 Months Ago
Update actions
4 Months Ago
Add Friend.Nickname to get Steam nicknames for players Expose FriendGameInfo.GameID so you can see what appID friends are playing
4 Months Ago
Fixed typo in SteamClient.cs Merge pull request #742 from height229/master Fixed typo in SteamClient.cs
4 Months Ago
Fix OnNewLaunchParameters never getting called Merge pull request #709 from Zyhlon/master Fixes #553 OnNewLaunchParameters never getting called
7 Months Ago
Fix serverlist query allocating a large amount of memory when a large amount of servers are pending Change codegen to make interface classes partial Codegen Add ISteamMatchmakingServers.HasServerResponded() to partial class instead Automatically get the field offset of gameserveritem_t.HasSuccessfulResponse instead of hardcoding it Merge from fix_serverlist_query_allocations -> master
7 Months Ago
Put all servers that failed to respond to the query into a "Unqueried" list intead of "Unresponsive" Fix IpList queries not cancelling when disposed Merge from temp_browser_fix -> master - make IPList disposable - list Unresponsive vs Unqueried servers seperately)
8 Months Ago
Automatically get the field offset of gameserveritem_t.HasSuccessfulResponse instead of hardcoding it
8 Months Ago
Change codegen to make interface classes partial Codegen Add ISteamMatchmakingServers.HasServerResponded() to partial class instead
8 Months Ago
Fix serverlist query allocating a large amount of memory when a large amount of servers are pending
8 Months Ago
Fix IpList queries not cancelling when disposed
1 Year Ago
Put all servers that failed to respond to the query into a "Unqueried" list intead of "Unresponsive"
1 Year Ago
Update dotnetcore.yml
1 Year Ago
InventoryTest.GetExchanges fix
1 Year Ago
Steamworks SDK 1.57 Add GetAuthTicketForWebApiAsync Forgot to update a few steam_api.dll and steam_api64.dll GameServerTest.BeginAuthSession fix InventoryTest.GetExchanges fix
1 Year Ago
GameServerTest.BeginAuthSession fix
1 Year Ago
Forgot to update a few steam_api.dll and steam_api64.dll
1 Year Ago
Add GetAuthTicketForWebApiAsync
1 Year Ago
Steamworks SDK 1.57
2 Years Ago
Revert "Update packages, drop net46 support" This reverts commit e81d1ac682cee74f84f4a4c967887dce35d18ecd.
2 Years Ago
More detailed debug levels in SteamNetworkingUtils Add SendRateMin, SendRateMax and NagleTime to SteamNetworkingUtils Merge branch 'master' of Facepunch.Steamworks
2 Years Ago
Update packages, drop net46 support
2 Years Ago
Drop net46 support Update packages
2 Years Ago
Bump Newtonsoft.Json from 9.0.1 to 13.0.1 in /Generator Bumps [Newtonsoft.Json](JamesNK/Newtonsoft.Json) from 9.0.1 to 13.0.1. - [Release notes](JamesNK/Newtonsoft.Json/releases) - [Commits](JamesNK/Newtonsoft.Json/compare/9.0.1...13.0.1) --- updated-dependencies: - dependency-name: Newtonsoft.Json dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com>
2 Years Ago
Handle Steam not running better (#566) * Handle Steam not running better * Make Steamworks.SteamClient.IsValid is correct without Steam Make sure Steamworks.SteamClient.IsValid is correct without Steam running
2 Years Ago
Check return value from FileRead (#663) Co-authored-by: Max Halldén <me@maxhallden.com>
2 Years Ago
update to steam sdk 1.55 (#675) includes native apple M1 support
3 Years Ago
Launch parameter fix UgcItem Downloaded time
3 Years Ago
Support for RemoteStorageLocalFileChange_t
3 Years Ago
Include "Success" field in LeaderboardUpdate struct
3 Years Ago
Re-enabled ShowFloatingGamepadTextInput
3 Years Ago
Legacy RemoteStorage based shared file downloading
3 Years Ago
Added missing methods needed by Chippy
3 Years Ago
Fix strings in readme (#621)
3 Years Ago
Add net46 target framework back for Unity support
3 Years Ago
Redist for 1.52 Headers for 1.52 Generator changes to support 1.52 Generated 1.52 Generator comments out SteamInputActionEvent_t.AnalogAction_t types since the type declaration is missing from steam_api.json Connection lanes implementation All SendMessage overloads have optional laneIndex Redist update for test cases Add missing fake IP API to steam_api.json Generated fake IP API Add fake IP support to SteamNetworkingSockets Add fake IP test cases Headers for 1.53 Redist for 1.53 Generated 1.53 Add NetAddress.IsFakeIPv4 RequestFakeIP / GetFakeIP comment fixes Do test case fake IP initialization before login Update test case steamclient.dll et al Merge pull request #612 from Facepunch/steamworks152 Steamworks 1.53 with multi lane and fake IP support
3 Years Ago
Update test case steamclient.dll et al
3 Years Ago
Headers for 1.53 Redist for 1.53 Generated 1.53 Add NetAddress.IsFakeIPv4 RequestFakeIP / GetFakeIP comment fixes Do test case fake IP initialization before login
3 Years Ago
Redist update for test cases Add missing fake IP API to steam_api.json Generated fake IP API Add fake IP support to SteamNetworkingSockets Add fake IP test cases
3 Years Ago
Connection lanes implementation All SendMessage overloads have optional laneIndex
3 Years Ago
Generator comments out SteamInputActionEvent_t.AnalogAction_t types since the type declaration is missing from steam_api.json