repoFacepunch.Steamworkscancel

453 Commits over 1,584 Days - 0.01cph!

1 Year Ago
Ignore enums with "Force32Bit" in their names Added SteamNetworkUtils.OnDebugOutput, DebugLevel Fixed SocketInterface duplicate connections, callbacks
1 Year Ago
Added StructFunctions NetMsg uses the flat function to release
1 Year Ago
Networking Cleanup
1 Year Ago
Added IsSteamChinaLauncher
1 Year Ago
Added Duration Control
1 Year Ago
Added SteamRemotePlay
1 Year Ago
Try to define whether interfaces are shared/client/server only a bit better
1 Year Ago
CallResult takes an IsServer parameter Update NetworkingSocketsTest.TestConnectionInterface.cs
1 Year Ago
Prefer use client interface if both exist (this might need a big change at some point) Merge branch 'master' of Facepunch.Steamworks
1 Year Ago
Update README.md
1 Year Ago
Update README.md
1 Year Ago
Wiki link
1 Year Ago
Update issue templates
1 Year Ago
Update issue templates
1 Year Ago
Update issue templates
1 Year Ago
Comment Fix
1 Year Ago
Fixed server interfaces
1 Year Ago
Meta Files
1 Year Ago
Build server fix
1 Year Ago
No need for posix32/64 now - combined to just posix
1 Year Ago
Callback fix Wrong named meta file
1 Year Ago
Removed debug Console.WriteLine
1 Year Ago
Added SteamUserStats.RequestGlobalStats
1 Year Ago
Fix for InvetoryDef Properties Otherwise we get error in `_properties[name] = vl;` as name is null. GetProperty(null) is called to get list of keys as string. I guess separate method would be cleaner but I'm keeping this example to minimum (or im too lazy). Merge pull request #326 from kamyker/kamyker-patch-2 Fix for InvetoryDef Properties
1 Year Ago
Added bool parameter Active to event OnGameOverlayActivated to pass it from GameOverlayActivated_t. Updated OnGameOverlayActivated. Updated to OnGameOverlayActivated?.Invoke( x.Active != 0 ) ) Merge branch 'master' into master Merge pull request #368 from mkracik/master Added bool parameter Active to event OnGameOverlayActivated
1 Year Ago
added EntryCount to Leaderboard fixed indent for EntryCount Merge pull request #373 from matt-bcs/master Added EntryCount to Leaderboard
1 Year Ago
32bit now supported again
1 Year Ago
Update README.md
1 Year Ago
Unity dll updates
1 Year Ago
Steamworks 1.48 Updated generator to use flat files Latest Generated Updated Implementation to use flat api Updated tests
1 Year Ago
Networking fixes
1 Year Ago
Sdk 1.48 Generation Library latests Update test libraries
1 Year Ago
intptr_t => IntPtr
1 Year Ago
Cleanup
1 Year Ago
Cleaning
1 Year Ago
Restore network tests
1 Year Ago
Switched callbacks to dispatch system Do Callbacks RequestEncryptedAppTicketAsync will return null on subsequent calls if they're too often
1 Year Ago
structs can have embedded enums No need for const removal Extract WriteEnum convert _t values flat_name becomes methodname_flat Update steam_api.json Overloaded functions no longer named differently plain uint arrays SteamDatagramHostedAddress is generated Generated RequestUGCDetails fix Fill doesn't exist Shorten SteamNetworkingConfigValue, SteamNetworkingConfigDataType Make PingLocation public Trim _ from enum values Make ConnectionState public Remove old ConnectionState Force pOutMessageNumber to be a ref SteamNetworkingConfigScope -> NetConfigScope SteamNetworkingConfigValue_t => NetKeyValue Restore networking interfaces SteamIPAddress takeover New accessor system Use method.desc Set calling conventions Remove GLobalFunctions.cs Fixup tests to work on 32bit CallbackResult - stall for now Custom enums New dispatch system Removed unused Fixed GetFileDetails test
1 Year Ago
Update Constants.cs
1 Year Ago
Latest fixes Constants
1 Year Ago
Remove old sdk New parser, no code skimming Interface generation fixes generated Put callbacks in different file to structs Give enums an appropriate type Update Generator.csproj Skip come complcated structs EGameSearchErrorCode_t fix Skip NetIdentity Skip SteamNetworkingQuickConnectionStatus Cleaning Manual create SteamNetworkingErrMsg
1 Year Ago
Server Initialize fixes Call SetupInterface on startup
1 Year Ago
IsCallResult not used Removing the new networking stuff (for now) Adding SteamMatchmakingServers interface (for uniformity)
1 Year Ago
callresults
1 Year Ago
Name fixes
1 Year Ago
Remove old vtable lookups Converting to flat New initialization methods
1 Year Ago
Make Id public only a getter Merge pull request #366 from trdwll/connectionid Make Id public only a getter
1 Year Ago
Make Lobby ctor public Merge pull request #364 from trdwll/Lobby-ctor-public Make Lobby ctor public
1 Year Ago
Expose IsFollowing, GetFollowerCount, and EnumerateFollowingList in SteamFriends Fix EnumerateFollowingList and rename to GetFollowingList Merge pull request #356 from trdwll/ISteamFriends-add-methods Expose IsFollowing, GetFollowerCount, and EnumerateFollowingList
1 Year Ago
typo on AvailableLanguages Merge pull request #354 from trdwll/typo-fix typo on AvailableLanguages