repoGarrys Modcancel

7,510 Commits over 2,314 Days - 0.14cph!

55 Days Ago
Added the new point_viewcontrol stuff to the .fgd
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55 Days Ago
point_viewcontrol features from CSGO: SetTarget/SetTargetAttachment/ReturnToEyes/TeleportToView/SetTrackSpeed/SetPath inputs, "fov" "trackspeed "fov_rate" keyvalues, Set FOV spawnflag
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55 Days Ago
Avoid kicks for "Connection rejected by game" Crash with a nicer message on maps that have (purposefully) corrupted first lump
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55 Days Ago
Fixed up visuals of DNumberScratch and fixed hover state of DSlider's draggable knob.
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56 Days Ago
Undo scriptname load changes, causes issues for mods
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56 Days Ago
env_projectedtexture shadows can now be turned on while the projected texture is on
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56 Days Ago
More descriptive error messages when Msg* functions fail to call tostring()
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59 Days Ago
Ensure clientside Lua on SENTS/SWEPs starts as SOON as the client receives the script name
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59 Days Ago
Added sound.EmitHint( SOUND_ enum, position, volume, duration, owner = NULL ) Added SOUND_ enums for the function above
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59 Days Ago
physcannon_mega_enabled works as expected Implemented full effects for the mega gravity gun (This requires networking changes to properly work, which will happen closer to the update release) It should no longer be possible for the Gravity Gun effects to break if using pirated game content or otherwise overwriting gmod files (This also makes the effects look closer to Half-Life 2) Fixed Gravity Gun launch/punt effects coming from the wrong place in 3rd person for local player
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60 Days Ago
Fixed explosions not respecting the NODLIGHTS flag
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60 Days Ago
Fixed a crash with C_BaseCombatWeapon::ShouldDrawUsingViewModel
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60 Days Ago
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2 Months Ago
Restore invalid model file header checks for VRAD
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2 Months Ago
Hammer: Allow right click on 3D view to activate FPS camera controls, on tools where right click in 3d view is not used
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2 Months Ago
Hammer: Made the "Default to 15 degree rotations" setting invert what SHIFT does during rotation, not outright disable/disable it
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2 Months Ago
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2 Months Ago
Fixed gravity gun not detaching the attached entity on client when the gravity gun is switched away too quickly
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2 Months Ago
Fixed not being able to send large dupes (arm them) to server while being able to download large dupes from server. Dupe anti spam is now per-player on server and also exists on client.
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2 Months Ago
Fixed "Browse" for func_instance in Hammer not filling the field properly when map .vmf is not located in the GarrysMod/garrysmod/maps folder
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2 Months Ago
Fixed "snap to grid" display not updating when it should
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2 Months Ago
VRAD no longer crashes with invalid model versions on static props (i.e. Portal 2/CSGO models) VRAD no longer bails compiling vertex lighting for static props with invalid model versions VRAD now uses DX90 vertex format for vertex lighting of static props
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2 Months Ago
Fixed HLMV not being able to open VPK folders ( and potentially other places not detecting VPK folders )
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2 Months Ago
Fixed Hammer not loading vgui language files Fixed certain labels/buttons in model picker being cut off
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2 Months Ago
do not rebuild all skins when a panel gets its skin set Added surface.Get*
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2 Months Ago
Added ENT/SWEP.IconOverride (Also works for NPCs/Vehicles)
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2 Months Ago
Fixed race condition Lua errors with spawnmenu dupes/saves
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2 Months Ago
Fix an issue with OwnerChanged clientside not being called when initially dropping a weapon
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2 Months Ago
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2 Months Ago
Don't count "no workshop id" as a workshop id for server browser gamemode list, potentially hiding the install button
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2 Months Ago
TTT: Fixed broken radio/drop animations ( Community PR#1710 )
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2 Months Ago
Same treatment for the gamemodes/ folder (excluding TTT)
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2 Months Ago
Let's get this over with: Replaced a bunch of Color( 255, 255, 255 ) cases with color_white, etc
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2 Months Ago
Use language string for None weapon for the NPC right click weapon selection
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2 Months Ago
Fixed HL2 credits not working
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2 Months Ago
Fixed nextbots not respecting EF_NOSHADOW
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2 Months Ago
cherrypick language files
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2 Months Ago
updated language files
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2 Months Ago
csgo icons from PR
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2 Months Ago
new csgo map icons
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2 Months Ago
merge from pre release
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2 Months Ago
cherry pick some changes: the 2 constraint crash fixes, nextbot perf, dtooltip perf,, presets for weld/camera, wheel direction fix, rpg wep fix, server browser IP selectable, pvs fix fix, supergravgun changes, playermodel copy, font no crash
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2 Months Ago
Disable DTooltip skin inheritance for now, it can cause performance issues
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2 Months Ago
Added rightclick menu for player model selector icons to copy model path of the player model
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2 Months Ago
Do not exit the game on "Couldn't create windows font" error
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2 Months Ago
Fixed not being able to +use pickup hl2 grenades Fixed not being able to +use pickup weapons (as in, physics pickup) Weapons no longer disappear when you pick up 0 ammo from them with gmod_ammo 0
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2 Months Ago
Super Grav Gun can now pickup objects of any mass and ragdolls, as well as kill by grab, and it works properly with all NPCs that can be grabbed.
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2 Months Ago
Not for next update: Fixed GMOD_SendToClient having inflated buffer sizes
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2 Months Ago
Preventative fix for large Lua files causing clients to get stuck on loading or completely breaking a server with autorefresh
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2 Months Ago
HTTP global always returns a boolean, not only on success
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