8,596 Commits over 3,256 Days - 0.11cph!
- Fixed prediction issues with networked vectors and booleans
- Fixed an issue where a newly created entity would inherit networked variables from a previously deleted entity using the same edict
* Fixed GMpublish.exe update -icon not working
* Updated GMad.exe to latest version from GitHub
* Fixed a few compile warnings
Fixed a crash with Entity:SetBodygroup
Fixed a crash with Player:ExitVehicle() being used in CPropVehicleDriveable::VPhysicsCollision
Fixed PhysicsCollide for vehicles not being triggered without a driver
Merge some scripts from HL2 games.