branchLevelBuilderVR/rebootcancel

21 Commits over 30 Days - 0.03cph!

4 Years Ago
Renamed VerticalSelector shader to StickWidget Refactored neighboring vertex merging Working on another vertex merging rewrite Can now create new rooms by merging vertices
4 Years Ago
Merge neighbouring HalfEdges if overlapping
4 Years Ago
45° snapping for moving vertices Vertex widget material tweaks Smaller default world scale Fixed not being able to create vertices on short edges
4 Years Ago
Level saving / loading
4 Years Ago
Grid snap now varies with zoom level Added grid guide when editing vertices
4 Years Ago
Started big refactor A little more cleanup Fixed phantom shadows in VerticalSelector shader Started rewriting vertex adding / removing Create new vertex when half-edge widget is grabbed Snap new vertices to the grid Vertex creation refactor
4 Years Ago
First attempt at vertex merging
4 Years Ago
Add tool name label to tool menu
4 Years Ago
Radial menu tweaks
4 Years Ago
GrabZoom is now a tool, is on off hand by default
4 Years Ago
Better floor / ceiling triangulation Fixed typo in GrabZoom When dragging vertices, show a widget at the start position
4 Years Ago
Fixed axis aligned vertex dragging Disabled DebugRenderSystem First draft of vertex duplication Trying out new GrabZoom controls Updated README.md
4 Years Ago
Oops, updated README.md
4 Years Ago
VertexEditTool refactor Added AxisAlign button, now used in VertexEditTool Updated README.md
4 Years Ago
Refactored SetHovered / SetSelected Added TextMeshPro resources GrabZoom polish Can now select / deselect multiple vertices by holding multiselect combo
4 Years Ago
Fixed hover logic, basic vertex selection + dragging
4 Years Ago
Started work on a vertex editing tool
4 Years Ago
GrabZoom rotation Added StyledRects Added a basic tool radial menu
4 Years Ago
Simpler data structures Basic rendering Floor and ceiling meshing, texturing Started on GrabZoom, currently axis aligned
4 Years Ago
Nicer floor grid material Make sure both hands get set up Only teleport with the analog sticks Add ECS packages Hashing out basic geometry components
4 Years Ago
Start again Added SteamVR, got basic movement working