branchMoss/maincancel

2,005 Commits over 274 Days - 0.30cph!

8 Years Ago
Carpal tunnel cliffing
8 Years Ago
Scene
8 Years Ago
Cleanup
8 Years Ago
Large cliff solution WIP.
8 Years Ago
Hotfix
8 Years Ago
Minor fixes.
8 Years Ago
Assetbundle split.
8 Years Ago
Last minute stuff.
8 Years Ago
Lotsa shit.
8 Years Ago
Temporarily hardcoded some convars. Various other things.
8 Years Ago
Various Cranked up the hp regen until magic healing is added.
8 Years Ago
Various
8 Years Ago
Various
8 Years Ago
Various WIP
8 Years Ago
Various backup.
8 Years Ago
A bit more robust against NRE in MoveItem from RPC. OnAttackedFromServer is now sent to specific player, rather than broadcasted.
8 Years Ago
Merge from the branch
8 Years Ago
Various
8 Years Ago
vdf
8 Years Ago
vdfs/jenkinsfile
8 Years Ago
Let's try a new build.
8 Years Ago
Fixed manifest.
8 Years Ago
Updated Asset Bundle Splits Updated Game Manifest
8 Years Ago
First attempt at EAC removal.
8 Years Ago
Fixed NRE in SoundFade.
8 Years Ago
Bundle splits.
8 Years Ago
NPCs
8 Years Ago
Mean Paw goblin tribe
8 Years Ago
NPC work.
8 Years Ago
Minor fix.
8 Years Ago
WIP
8 Years Ago
Loadouts. NPC stats.
8 Years Ago
Crash chest. Missing rugged leather leggings stats.
8 Years Ago
Did some things but I forgot what exactly.
8 Years Ago
Pumpkins shouldn't crash the world anymore
8 Years Ago
Fixes.
8 Years Ago
Loot stuff. Various other things.
8 Years Ago
Fixes.
8 Years Ago
Treefabs into bundle.
8 Years Ago
Mats.
8 Years Ago
Let's see if jenkins prefers it like this.
8 Years Ago
Fixed UIIngameHUD
8 Years Ago
client server manifest UI scene to maps bundle Random other things.
8 Years Ago
Files
8 Years Ago
Make server compile
8 Years Ago
Add a timeout to how often the same type of Monument Info display, that it can't be repeatedly triggered.
8 Years Ago
Monument text UI (removed old code from UIHud update), event on MonumentInfo. Fixed sound not playing immediately
8 Years Ago
Got NPC looting working for Mountain Ogre.
8 Years Ago
Fixed building shading.
8 Years Ago
Fixed two null pre-requisites and added proper NRE test to HasTalent(...).