branchMoss/maincancel

2,005 Commits over 274 Days - 0.30cph!

7 Years Ago
Carpal tunnel cliffing
7 Years Ago
Scene
7 Years Ago
Cleanup
7 Years Ago
Large cliff solution WIP.
7 Years Ago
Hotfix
7 Years Ago
Minor fixes.
7 Years Ago
Assetbundle split.
7 Years Ago
Last minute stuff.
7 Years Ago
Lotsa shit.
7 Years Ago
Temporarily hardcoded some convars. Various other things.
7 Years Ago
Various Cranked up the hp regen until magic healing is added.
7 Years Ago
Various
7 Years Ago
Various
7 Years Ago
Various WIP
7 Years Ago
Various backup.
7 Years Ago
A bit more robust against NRE in MoveItem from RPC. OnAttackedFromServer is now sent to specific player, rather than broadcasted.
7 Years Ago
Merge from the branch
7 Years Ago
Various
7 Years Ago
vdf
7 Years Ago
vdfs/jenkinsfile
7 Years Ago
Let's try a new build.
7 Years Ago
Fixed manifest.
7 Years Ago
Updated Asset Bundle Splits Updated Game Manifest
7 Years Ago
First attempt at EAC removal.
7 Years Ago
Fixed NRE in SoundFade.
7 Years Ago
Bundle splits.
7 Years Ago
NPCs
7 Years Ago
Mean Paw goblin tribe
7 Years Ago
NPC work.
7 Years Ago
Minor fix.
7 Years Ago
WIP
7 Years Ago
Loadouts. NPC stats.
7 Years Ago
Crash chest. Missing rugged leather leggings stats.
7 Years Ago
Did some things but I forgot what exactly.
7 Years Ago
Pumpkins shouldn't crash the world anymore
7 Years Ago
Fixes.
7 Years Ago
Loot stuff. Various other things.
7 Years Ago
Fixes.
7 Years Ago
Treefabs into bundle.
7 Years Ago
Mats.
7 Years Ago
Let's see if jenkins prefers it like this.
7 Years Ago
Fixed UIIngameHUD
7 Years Ago
client server manifest UI scene to maps bundle Random other things.
7 Years Ago
Files
7 Years Ago
Make server compile
7 Years Ago
Add a timeout to how often the same type of Monument Info display, that it can't be repeatedly triggered.
7 Years Ago
Monument text UI (removed old code from UIHud update), event on MonumentInfo. Fixed sound not playing immediately
7 Years Ago
Got NPC looting working for Mountain Ogre.
7 Years Ago
Fixed building shading.
7 Years Ago
Fixed two null pre-requisites and added proper NRE test to HasTalent(...).