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10,098 Commits over 1,340 Days - 0.31cph!

5 Years Ago
Manual Windows build
5 Years Ago
small culling toggle correction
5 Years Ago
Manual Windows build
5 Years Ago
Fixed and simplified cull processor
5 Years Ago
Manual Windows build
5 Years Ago
Skip non callback occludees
5 Years Ago
Added culling occludee processing
5 Years Ago
Manual Windows build
5 Years Ago
Windows system info tweak
5 Years Ago
Fixed windows compile error Manual Windows build
5 Years Ago
Manual Linux Build
5 Years Ago
Manual OSX build
5 Years Ago
System info API tweaks
5 Years Ago
Added system info API
5 Years Ago
Removed Raknet
5 Years Ago
Manual Linux Build
5 Years Ago
Manual OSX Build
5 Years Ago
Manual Windows Build
5 Years Ago
Fixed buffer readback alignment issue in d3d11 and glcore
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5 Years Ago
Automated Windows Build
bot
5 Years Ago
Automated Windows Build
5 Years Ago
Manual Linux Build
5 Years Ago
Manual OSX Build
5 Years Ago
Create texture cache read / write streams in binary mode
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5 Years Ago
Automated Windows Build
5 Years Ago
Manual Linux Build
5 Years Ago
Manual OSX Build
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5 Years Ago
Automated Windows Build
5 Years Ago
Added load_texture_from_cache and save_texture_to_cache
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5 Years Ago
Automated Windows Build
5 Years Ago
Manual Linux Build (Ubuntu 14.04.5)
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5 Years Ago
Automated Windows Build
5 Years Ago
Manual Linux Build
bot
5 Years Ago
Automated Windows Build
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5 Years Ago
Automated OSX Build
5 Years Ago
More memory management fixes
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5 Years Ago
Automated Windows Build
5 Years Ago
Manual Linux Build
bot
5 Years Ago
Automated Windows Build
bot
5 Years Ago
Automated OSX Build
5 Years Ago
Memory management fixes
bot
5 Years Ago
Automated Windows Build
5 Years Ago
Manual Linux Build
bot
5 Years Ago
Automated Windows Build
bot
5 Years Ago
Automated OSX Build
5 Years Ago
Flip textures vertically on load because Unity
5 Years Ago
Manual Linux Build
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5 Years Ago
Automated Windows Build
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5 Years Ago
Automated OSX Build
5 Years Ago
Support for non-power-of-two source textures