10,098 Commits over 1,340 Days - 0.31cph!
high perf texture readback (wip)
Added readback support for compute buffers; renamed to more generic BufferReadback; updated API
Added virtually lockless texture/compute-buffer readback functionality
Fixed osx compilation warnings and errors
Fixed + tested texture readback argb ordering on all platforms
Cleaned up buffer readback code
Updated my copy batch file
Enabled full optimizations on Renderer module
Optimized d3d11 and glcore readback data copy
Changing MTu from 1492 to 1430 (compatibility)
Type agnostic readback pointer
Fixed potential NRE/crash in buffer readback
Changed MTU from 1430 to 1400 (compatibility)
Removed forced context flush on buffer readback
Added buffer readback for single channel float textures