repoSandboxGamecancel

3,308 Commits over 944 Days - 0.15cph!

6 Years Ago
SetPropertyValue/GetPropertyValue no longer codegen Merge branch 'master' of SandboxGame
6 Years Ago
Bring the Addons folder back, but don't support enumerating or watching on it
6 Years Ago
Intro movie temp Don't generate set/get shit for Properties without set/get HudComponent html properties should be marked [Property] Menu property fixes Properties can be public or non public Playground fixes Engine fixes Sandbox Fixes
6 Years Ago
Revert
6 Years Ago
Disable fbx embedded material loading for now (filesystem changes may have broke it)
6 Years Ago
Add movement state bit flags so only one property has to be replicated (grounded, walking, crouching etc)
6 Years Ago
don't switch to spawn tool when spawning prop
6 Years Ago
Cover game until html has loaded. This sucks, we should have coherent spin and wait until loading has finished during the loading screen, but I wasted too much time trying to achieve that already.
6 Years Ago
Fix playground grabber using incorrect eye yaw when rotating entity
6 Years Ago
Check if entity is valid before updating UI properties
6 Years Ago
Wait for texture loaded task to complete in TextureRequestHandler
6 Years Ago
Fix compile errors in suicide barrels
6 Years Ago
Load mdl textures from texture mdl file if it exists
6 Years Ago
Fix goldsrc mdl loading fail when textures are embedded in another mdl
6 Years Ago
Skeletal model importer for goldsrc mdl
6 Years Ago
Loading addons without mounting them almost working Only mount addons when they're active (breaks the icons on the menu, but that's expected) Remove all the search path stuff Reload the menu if the gamemode fails to load Merge branch 'master' of github.com:Facepunch/SandboxGame into filesystem-restructure Fix file change filtering, fix loading textures embedded in FBX Disable import.json cause it would never work as is with these changes Merge branch 'filesystem-restructure'
6 Years Ago
Disable import.json cause it would never work as is with these changes
6 Years Ago
Try changing to inline static Lets try giving it what it wants Oh probably this Allow multiple steam users from the same account (to test multiplayer) Test WorldModel is valid before using it PropEntity Editable Merge branch 'master' of github.com:Facepunch/SandboxGame into filesystem-restructure Fix file change filtering, fix loading textures embedded in FBX
6 Years Ago
Add wheel prop from citizens
6 Years Ago
Bail and warn when calling spawn on already spawned entity. Should fix SBOX-154
6 Years Ago
Add gib asset and entity, despawn gibs after 5 seconds
6 Years Ago
Allow multiple steam users from the same account (to test multiplayer) Test WorldModel is valid before using it PropEntity Editable
6 Years Ago
Oh probably this
6 Years Ago
Lets try giving it what it wants
6 Years Ago
Try changing to inline static
6 Years Ago
Loading addons without mounting them almost working Only mount addons when they're active (breaks the icons on the menu, but that's expected) Remove all the search path stuff Reload the menu if the gamemode fails to load
6 Years Ago
Reload the menu if the gamemode fails to load
6 Years Ago
Remove all the search path stuff
6 Years Ago
Only mount addons when they're active (breaks the icons on the menu, but that's expected)
6 Years Ago
Loading addons without mounting them almost working
6 Years Ago
OnPostLoadMapWithWorld Cleaning Coherent binds Toolgun cleanup
6 Years Ago
Tool ticks via toolgun Tool implements ShouldLockMoveInput/Look
6 Years Ago
Mouse buttons are bindable Added Entity.IsValid() extension (works even if Entity is null) Grabber fixes AssetDatabase.OnFileChanged fixes Merge branch 'master' of SandboxGame
6 Years Ago
Start beam effect from toolgun muzzle
6 Years Ago
Attach toolgun viewmodel to camera
6 Years Ago
toolgun materials Only spawn grid model on client
6 Years Ago
Toolgun fbx Bail from loading fbx animation if import settings has no model
6 Years Ago
Only gib props that have a gib model
6 Years Ago
Move picking code to static class. Right click to spawn balloon without rope.
6 Years Ago
Only check phys collide gib on server, tell clients to play gib effects
6 Years Ago
Explosive prop stuff
6 Years Ago
Fix exception when releasing destroyed entity with physgun
6 Years Ago
Experiment with gibbable props
6 Years Ago
Add floor grid entity so props don't fall through world on empty map
6 Years Ago
AssetDatabase boilerplate Prop AssetDatabase FileRequestHandler deal with missing files nicer Prop menu
6 Years Ago
made prop, propentity an engine feature Fixed some errors in other gamemodes
6 Years Ago
More stat commands
6 Years Ago
Made Ray network serializable Copied some tools from Sandbox
6 Years Ago
Tooltip cleanup
6 Years Ago
Hide HUD when spawnmenu open Merge branch 'master' of SandboxGame