1,062 Commits over 638 Days - 0.07cph!
WIP new passenger type
Setup new passenger needs
All passengers now start with 100% bathroom need
Fixed some missing wallpaper thumbnails
Passenger prefab
Pop a notification when a new passenger type is available
Don't do world tooltips while a placement system is active
More angled window stuff
Toggle cursor with Alt in screenshot camera
Changed how prop availability works
Instead of multiple check boxes, props are either Unavailable, Available In Editor or Available in Game
FIxed not being able to spawn passengers via console commands
Don't bring baggage if destination is null
Units snap to navmesh when exiting a smartobject
Fixed some logic errors in passenger lines
Reenabled asset duplicate detection and id reallocation
Conslidated/refactored some tech tree editor side GUI
Tech tree editor fix
Fixed tech tree inversion, can open tech tree for edits from props/assets
Clicking dismisses the current tooltip
Delete deprecated console command
Moved some passenger AI stuff into the load balanced ship system
Refactored some math code
Don't show tech unlocks on scene objects
WIP Tacos
Fixed case where units could teleport to target items
More taco stuff
Added an extra text field to the dynamic sliders on the prop tooltip
More prop tooltip script updates
Refactor queues into lines
More pathfinding improvements, halved nav radius of all passengers
More pathfinding stuff
Fixed passengers teleporting to use objects
Zero out tooltips on Instantiation
Typo fix on expansion contract
New Lighting contract
Fixed eyedropped props not matching rotation
Fixed stoves endlessly producing meals
Lines and Bag complaints will now take twice as long to trigger
Halved rate that bathrom need decreases
Fix NRE on startup if no saves are present
Fix exception when changing routes
Increased ceiling of some complaints
Fixed end of month buttons
Slowed down company xp rate
Fix expansion room fill issue
Tweaked price of a bunch of expansions
Display expansion stats
Fixed linebreak at end of conjtract complete notification
Go to interact point to repair
Lots of navigation/line fixes
Fixed Panel_NewGame issue.
New happy/sad icons
HappinessWidget
Color consistency fixes.
Merge branch 'master' of SkyCruise
Better initial prop placement
Fix white text on ship stats
Change small bubble balloon name
More button fixes.
Merge branch 'master' of SkyCruise
Hook up financial arrows
Hide faders when contract panel is scrolled down
New paints in What's new
Decal fix
More What's New
Popularity Summary Tooltip, dont show happiness until there is actual data
Revert earlier ButtonStandalone changes
This reverts commit ea236892158dfc2f8946ba7a33436ce7fd575ead.
Converted ButtonStandalone to SCbutton
Save panel hotfix.
Merge branch 'master' of SkyCruise
Don't show ship name until an expansion is purchased
Re-enable happiness slider, some other UI tweaks
ID fixes
Preview maker batch mode now works with surface types
Merge branch 'master' of SkyCruise
Added first pass of wallpaper materials and textures
Merge branch 'master' of SkyCruise
WIP new paint imports
Paints now support sub categories
Camera tilt clamp tweak
More paints
Added Composite_detail shader and first tileable materials
Added Composite_detail shader, tile_01 materials and textures, wood_01 materials and textures and carpet_01 materials and textures
Merge branch 'master' of SkyCruise
Typo
New smaller starting bubble ship
Reverted old tech tree average calculations
Button fixes
More button changes
Tweaked company xp calculations
Convert contract button to SCButton
Convert routes button to SCButton
More maintex
Lower ropes on bubble
Check maintex before applying
Fixed broken animator on new game arrow buttons
Tweaked tilt settings
Lowered a bunch of balloons, bubble expansions is now available from the start of the game
Bounce in new base pieces in the backdrop
Save/Load UI tweaks, fixed a button animation making buttons invisible
Restrict line length based on standing space
Some whats new images
Colour PIcker can now change layer and mirror mode
Fixed some arrow buttons with incorrect event hookups
Can place decals on the lower side of a zeppellin
Disabled passenger lines on a bunch of props that make no sense (beds, chairs, etc)
Enabled camera tilting
Merge branch 'master' of SkyCruise
Merge branch 'master' of SkyCruise
Merge branch 'master' of SkyCruise
Make passenger respect queue state
Merge branch 'master' of SkyCruise
Merge branch 'master' of SkyCruise
Updated ScBUtton with new button usage, fixed some buttons not running in unscaled time
Made the hire/fire 90% worse, or better. Call fix.
Converted the standard button controller to bool hover. (Used on the new arrows atm)
Fixed Standalone button mouseover text being doubled in size.
Soft mask on new arrow buttons to fix edge artifacts.
Panel color consistency fixes.
Route panel shouldn't have that widget.
Better wrapping on staff text
Removed redundant dollar string.