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4,518 Commits over 1,614 Days - 0.12cph!

26 Days Ago
Pause menu tweaks on Switch
26 Days Ago
Better pause screen header layout on Switch Added tabs for campaign categories to main menu on Switch Fixed possible NRE in Standalone builds Some main menu fixes on Switch
27 Days Ago
Fixed Standalone build error
27 Days Ago
Show "Connecting..." while attempting to go online Storage service now initializes immediately on Switch Fixed possible deadlock when offline on Switch Fixed margin of "Connecting" text
30 Days Ago
Auto-hide leaderboards when going offline Fixed possible exception when viewing leaderboard on pause menu Don't show leaderboard button on pause menu while offline Fixed some bugs with stage items in the campaign menu while offline Fixed material dirty callback being added multiple times
31 Days Ago
Fixed build error Only open / close user when starting / closing game
31 Days Ago
Don't show stage leaderboards while offline Don't auto-reconnect on Switch Show prompt to go online when offline on Switch Fixed possible exceptions when reconnecting on Switch
32 Days Ago
Switch guideline progress
32 Days Ago
Ignore score cache age when offline
32 Days Ago
Added storage service to DummyServiceProvider Fixed possible NRE in ButtonPromptIcon Updated .gitignore Initialize campaign scores even when not online Make sure new scores are stored locally, even when offline
33 Days Ago
Don't show error applet when using unlinked account
34 Days Ago
Fixed sorting order of prompt icons in speech bubbles
34 Days Ago
Fixed co-op button prompts animating for both players
37 Days Ago
Fixed bugs with wireless controller support on switch Can now switch back to single player without disconnecting controllers
37 Days Ago
ControllerSupportApplet tweaks
37 Days Ago
Tweaked navigation of list menus Fixed opening URLs on the Switch
38 Days Ago
Fixed fading out while holding stage reset button Fixed audio settings not persisting on the Switch
38 Days Ago
Fixed players shooting on screen touch on Switch Fixed navigating in campaign menu with 2 players on Switch
39 Days Ago
Fixed standalone build error Revert "Limit fixed update rate in co-op on Switch" This reverts commit 05e3d17dd57a8f1a63e538f9504869bc0b0495d3.
39 Days Ago
Fixed Switch build error Fixed pause background being corrupted on Switch Limit fixed update rate in co-op on Switch
40 Days Ago
Fixed standalone build error
40 Days Ago
While in the background, only call network polling methods
41 Days Ago
Fixed standalone build error
41 Days Ago
Fixed network connection loss when suspending game
41 Days Ago
Don't let controller applet block the main thread
42 Days Ago
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45 Days Ago
Fixed NRE on workshop stages !redux_all !ecs
45 Days Ago
changed confused screen color effect !redux_all !ecs
45 Days Ago
Fixed possible error spam in the main menu !redux_all !ecs
46 Days Ago
fixed nm storm invuln pixel color adjusted nm monarch core color
46 Days Ago
fix easy intro tutorial song
46 Days Ago
build !redux_all !ecs
46 Days Ago
Fixed exception while loading on Switch Make sure no cameras have nearClipPlane 0
46 Days Ago
Fixed UnityException from accessing Input on a worker thread Disable split-screen cameras when paused on Switch Can zoom out the camera more in options
47 Days Ago
build !redux_all !ecs
47 Days Ago
Fixed embedded button prompt icon size
47 Days Ago
Updated Jenkinsfile
48 Days Ago
build !redux_all !ecs
49 Days Ago
Fixed flickering ECS bullets !redux_all !ecs
49 Days Ago
Fixed invalid bullet archetype code gen related to bullet aliases
50 Days Ago
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50 Days Ago
Fixed possible access violation in generated bullet jobs
51 Days Ago
build !redux_all !ecs
51 Days Ago
Handle attempting to re-use file attachment ID of a deleted file
52 Days Ago
Updated Jenkinsfile !redux_all !ecs
52 Days Ago
build !redux_all !ecs
52 Days Ago
Can now reference SourcePlayer in ECS bullets
53 Days Ago
Fixed possible exception in ClearGeneratedBulletArchetypes
53 Days Ago
First pass of avoiding drawing whole scene in background of pause screen
53 Days Ago
Fixed ECS warning in Editor More editor fixes for testing Added a way to print out info of a list of uploaded replays Better replay trace filenames Only trace ECS bullet hashes within the playback time of replays Account for instability in NativeBulletQueue sort Fixed some ECS player collision callbacks not acting on the right player Merge remote-tracking branch 'origin/coop-divergence'