branchSpaceUsurperUnity/background-optimisationcancel

7 Commits over 31 Days - 0.01cph!

3 Months Ago
Print performance into to the screen on switch Updated postprocessing package Fixed profiling on switch non-dev builds Fixed backgrounds not being cleared on restart
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3 Months Ago
Scene changes Got rid of BackgroundCamera More profiling for Switch
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3 Months Ago
Some more tools to help profile on Switch Added StageComponent / StageComponentBehaviour Some performance logging for switch
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3 Months Ago
Fixed dt not being correct in dynamic updates Added spawnPositionVariance to backgrounds, fixed default colors Redux octopus now uses new background system
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3 Months Ago
Revert "Fixed an inconsistency with DataPath.Get(relativeTo, path)" This reverts commit b7a7ba16272d48251c0685c97e6320623c36ce4c. Made background paths in octopus absolute
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3 Months Ago
Fixed build error Merge branch 'asset-bundles' into background-optimisation
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3 Months Ago
Started working on a nicer way of adding background effects Example octopus background New background system working Fixed an inconsistency with DataPath.Get(relativeTo, path) Using new background system for legacy octopus
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